options: CENAsea: 1.85 CENAgold: 1.85 CENAgreen: 1.85 CENArainbow: 2.75 variables: sringo.%player% = false on quit: stopEffect "%player%" command /sringo []: trigger: if arg 1 is not set: open chest with 5 rows named "&8» &eStan Konta: &c%{bank.%player%}%zl &8«" to player format slot 0 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 1 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 2 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 3 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 4 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 5 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 6 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 7 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 8 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 9 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 10 of player with 1 of 159:3 named "&8» &7SRingo: &b&lSea &8«" with lore "&8» &eCena: ||&8» &c{@CENAsea}zl" to close then run [execute player command "susluga sea"] format slot 11 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 12 of player with 1 of 159:4 named "&8» &7SRingo: &6&lGold &8«" with lore "&8» &eCena: ||&8» &c{@CENAgold}zl" to close then run [execute player command "susluga gold"] format slot 13 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 14 of player with 1 of 159:13 named "&8» &7SRingo: &2&lGreen &8«" with lore "&8» &eCena: ||&8» &c{@CENAgreen}zl" to close then run [execute player command "susluga green"] format slot 15 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 16 of player with 1 of 169 named "&8» &7SRingo: &2&lR&a&la&f&li&e&ln&6&lb&c&lo&4&lw &8«" with lore "&8» &eCena: ||&8» &c{@CENArainbow}zl" to close then run [execute player command "susluga rainbow"] format slot 17 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 18 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 19 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 20 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 21 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 22 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 23 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 24 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 25 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 26 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 27 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 28 of player with 1 of stained glass pane:14 named "&8» &7SRingo: &4&lWylacz &8«" to close then run [execute player command "sringo stop"] format slot 29 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 30 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 31 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 32 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 33 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 34 of player with 1 of 339 named "&8» &7SRingo: &c&lPrzeladuj &8«" to close then run [execute player command "sringo reload"] format slot 35 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 36 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 37 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 38 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 39 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 40 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 41 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 42 of player with 1 of stained glass pane:9 named "" to be unstealable format slot 43 of player with 1 of stained glass pane:3 named "" to be unstealable format slot 44 of player with 1 of stained glass pane:9 named "" to be unstealable if arg 1 is "stop": if {sringo.%player%} is true: stopEffect "%player%" send "" to player send "&8» &e&lWylaczono &c&lSRingo" to player set {sringo.%player%} to false stop if {sringo.%player%} is false: send "&4Blad: &cSRingo jest juz Wylaczone" to player if arg 1 is "reload": if player has permission "sringo.reload" or "sringo.*": send "" to player send "&8» &e&lPrzeladowano Skrypt &c&lSRingo" to player execute console command "skript:sk reload SRingo" else: send "&4Blad: &cNie masz permisji" to player if arg 1 is "sea": if player has permission "sringo.sea" or "sringo.all" or "sringo.*": set {sringo.%player%} to true stopEffect "%player%" send "" to player send "&8» &e&lWlaczono SRingo &c&lSea" to player drawWarpRings style 1, particle "redstone", RGB 85, 255, 255, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.5, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 255, 255, 255, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.65, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 85, 85, 255, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.8, ringCount 40, ringDensity 20, visibleRange 32 wait 1 second stop else: send "&4Blad: &cNie masz permisji" to player if arg 1 is "rainbow": if player has permission "sringo.rainbow" or "sringo.all" or "sringo.*": set {sringo.%player%} to true stopEffect "%player%" send "" to player send "&8» &e&lWlaczono &c&lSRingo &2&lR&a&la&f&li&e&ln&6&lb&c&lo&4&lw" drawWarpRings style 1, particle "redstone", RGB 0, 0, 0, center player, id "%player%", rainbowMode true, scan false, height 0, radius 1.5, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 0, 0, 0, center player, id "%player%", rainbowMode true, scan false, height 0, radius 1.65, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 0, 0, 0, center player, id "%player%", rainbowMode true, scan false, height 0, radius 1.8, ringCount 40, ringDensity 20, visibleRange 32 wait 1 second stop else: send "&4Blad: &cNie masz permisji" to player if arg 1 is "gold": if player has permission "sringo.gold" or "sringo.all" or "sringo.*": set {sringo.%player%} to true stopEffect "%player%" send "" to player send "&8» &e&lWlaczono &c&lSRingo &e&lGold" drawWarpRings style 1, particle "redstone", RGB 255, 255, 85, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.5, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 255, 255, 255, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.65, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 255, 170, 0, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.8, ringCount 40, ringDensity 20, visibleRange 32 wait 1 second stop else: send "&4Blad: &cNie masz permisji" to player if arg 1 is "green": if player has permission "sringo.green" or "sringo.all" or "sringo.*": set {sringo.%player%} to true stopEffect "%player%" send "" to player send "&8» &e&lWlaczono &c&lSRingo &e&lGold" drawWarpRings style 1, particle "redstone", RGB 85, 255, 85, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.5, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 255, 255, 255, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.65, ringCount 40, ringDensity 20, visibleRange 32 drawWarpRings style 1, particle "redstone", RGB 0, 170, 0, center player, id "%player%", rainbowMode false, scan false, height 0, radius 1.8, ringCount 40, ringDensity 20, visibleRange 32 wait 1 second stop else: send "&4Blad: &cNie masz permisji" to player command /susluga []: trigger: if arg 1 is "sea": if player has permission "sringo.sea": execute player command "/sringo sea" else: if {bank.%player%} is less than {@CENAsea}: send "&4Blad: &cNie posiadasz Wystarczajacych Srodkow" to player else: remove {@CENAsea} from {bank.%player%} send "&8» &e&lPomyslnie Zakupiles SRingo: &b&lSea" to player send players title "&8* &6&lLava&b&lShop &8*" with subtitle "&c&l%player% &e&lzakupil SRingo: &b&lSea" execute console command "pex user %player% add sringo.sea" if arg 1 is "gold": if player has permission "sringo.gold": execute player command "/sringo gold" else: if {bank.%player%} is less than {@CENAgold}: send "&4Blad: &cNie posiadasz Wystarczajacych Srodkow" to player else: remove {@CENAgold} from {bank.%player%} send "&8» &e&lPomyslnie Zakupiles SRingo: &6&lGold" to player send players title "&8* &6&lLava&b&lShop &8*" with subtitle "&c&l%player% &e&lzakupil SRingo: &6&lGold" execute console command "pex user %player% add sringo.gold" if arg 1 is "green": if player has permission "sringo.green": execute player command "/sringo green" else: if {bank.%player%} is less than {@CENAgreen}: send "&4Blad: &cNie posiadasz Wystarczajacych Srodkow" to player else: remove {@CENAgreen} from {bank.%player%} send "&8» &e&lPomyslnie Zakupiles SRingo: &2&lGreen" to player send players title "&8* &6&lLava&b&lShop &8*" with subtitle "&c&l%player% &e&lzakupil SRingo: &2&lGreen" execute console command "pex user %player% add sringo.green" if arg 1 is "rainbow": if player has permission "sringo.rainbow": execute player command "/sringo rainbow" else: if {bank.%player%} is less than {@CENArainbow}: send "&4Blad: &cNie posiadasz Wystarczajacych Srodkow" to player else: remove {@CENArainbow} from {bank.%player%} send "&8» &e&lPomyslnie Zakupiles SRingo: &2&lR&a&la&f&li&e&ln&6&lb&c&lo&4&lw" to player send players title "&8* &6&lLava&b&lShop &8*" with subtitle "&c&l%player% &e&lzakupil SRingo: &2&lR&a&la&f&li&e&ln&6&lb&c&lo&4&lw" execute console command "pex user %player% add sringo.rainbow"