variables: {cooldown::%player%} = false command /amulet [] []: permission: amulet.give permission message: &8&L>> &cNie masz permisji &7(amulet.give) trigger: if arg-1 is not set: send "&8&L>> &9Brakujacy argument: &6give" stop if arg-2 is not set: send "&8&L>> &9Brakujacy argument: &6nick" stop if arg-1 is "give": if arg-2 is set: give 1 magma cream named "&eAmulet" with lore "&cNajlepszy amulet || &cWszyscy padaja" to %arg-2% send "&8&l>> &cOtrzymales amulet" stop on righclick: if player holding a magma cream named "&eAmulet" with lore "&cNajlepszy amulet || &cWszyscy padaja": if {cooldown::%player%} is false: set {cooldown::%player%} to true broadcast "&8&L>> &6%player% &9uzyl amuletu!" execute console command "effect %player% strenght 3 300" remove 1 magma cream named "&eAmulet" with lore "&cNajlepszy amulet || &cWszyscy padaja" from player wait 15 minutes set {cooldown::%player%} to false stop else: send "&8&L>> &cCo 15 minut"