#--------------------------------# # Autor: Czarnypas # # Name: Skrypt PVP # # Version: 1.0 # #--------------------------------# # Licencja | Skrypt PVP # # by Czarnypas # #--------------------------------# # * ZABRANIAM: # # - Udostępnianie zmodyfikowanej # # wersji skryptu. # # - Podszywanie się pod autora # # - Udostepniania skryptu w # # paczkach plikow serwerowch itp # # - Usuwanie tresci # # zawierajacych autora # # - Nie znasz się, nie tykaj! # #--------------------------------# options: poziom1: 10 ranga1: &8&lB5 poziom2: 15 ranga2: &8&lB4 poziom3: 20 ranga3: &8&lB3 poziom4: 25 ranga4: &8&lB2 poziom5: 30 ranga5: &8&lB1 poziom6: 35 ranga6: &7&lS5 poziom7: 38 ranga7: &7&lS4 poziom8: 42 ranga8: &7&lS3 poziom9: 46 ranga9: &7&lS2 poziom10: 50 ranga10: &7&lS1 poziom11: 60 ranga11: &6&lZ5 poziom12: 70 ranga12: &6&lZ4 poziom13: 75 ranga13: &6&lZ3 poziom14: 83 ranga14: &6&lZ2 poziom15: 90 ranga15: &6&lZ1 poziom16: 100 ranga16: &a&lE5 poziom17: 101 ranga17: &a&lE4 poziom18: 109 ranga18: &a&lE3 poziom19: 120 ranga19: &a&lE2 poziom20: 130 ranga20: &a&lE1 poziom21: 170 ranga21: &f&lP5 poziom22: 200 ranga22: &f&lP4 poziom23: 210 ranga23: &f&lP3 poziom24: 250 ranga24: &f&lP2 poziom25: 255 ranga25: &f&lP1 poziom26: 260 ranga26: &b&lD5 poziom27: 300 ranga27: &b&lD4 poziom28: 320 ranga28: &b&lD3 poziom29: 360 ranga29: &b&lD2 poziom30: 400 ranga30: &b&lD1 poziom31: 500 ranga31: &5&lLEGENDARY item1: 16 diamond block item2: 4 diamond block item3: 32 diamond item4: 8 diamond item5: 1 diamond item6: 16 iron block item7: 4 iron block item8: 32 iron ingot item9: 8 iron ingot item10: 1 iron ingot item11: 16 gold block item12: 4 gold block item13: 32 gold ingot item14: 8 gold ingot item15: 1 gold ingot item16: 16 emerald block item17: 4 emerald block item18: 32 emerald item19: 8 emerald item20: 1 emerald item21: 1 tnt item22: 16 tnt item23: 64 tnt item24: 1 minecart item25: 5 minecart item26: 64 stick item27: 32 stick item28: 64 grass item29: 32 grass item30: 16 grass item31: 16 obsidian item32: 10 melon block item33: 1 glass item34: 12 glass item35: 32 glass item36: 4 dirt item37: 10 stone item38: 32 arrow item39: 16 arrow item40: 2 bow item41: 1 bow item42: 4 furnace item43: 1 diamond sword of sharpness 5 item44: 1 diamond pickaxe of fortune 3 item45: 5 enchanted golden apple variables: {csgo-kill.%player%} = 0 {csgo-ranga.%player%} = 0 {csgo-death.%player%} = 0 {csgo-kill-drewno.%player%} = 0 {csgo-kill-zloto.%player%} = 0 {csgo-kill-kamien.%player%} = 0 {csgo-kill-zelazo.%player%} = 0 {csgo-kill-diax.%player%} = 0 {csgo-coins.%player%} = 0 command /reset []: Permission: r.reset Permission message: &e&lR &7> &cNie masz uprawnien do wykonania tego polecenia! trigger: if arg 1 is not set: send "&e&lR &7> &cMusisz podac nick gracza!" if arg 1 is set: send "&e&lR &7> &cZresetowales ranking gracza &a&l%arg 1%" set {csgo-kill.%arg 1%} to 0 set {csgo-ranga.%arg 1%} to 0 set {csgo-death.%arg 1%} to 0 set {csgo-kill-drewno.%arg 1%} to 0 set {csgo-kill-zloto.%arg 1%} to 0 set {csgo-kill-kamien.%arg 1%} to 0 set {csgo-kill-zelazo.%arg 1%} to 0 set {csgo-kill-diax.%arg 1%} to 0 command /staty []: trigger: if arg 1 is not set: send "&e&lR &7> &cMusisz podac nick gracza!" if arg 1 is set: send "&6----------&6{ &6&lRankedy }&6----------" send "&aNick gracz: &c%arg 1%" send "&aIlosc zabojstw: &e[%{csgo-kill.%arg 1%}%]" send "&aIlosc smierci: &e[%{csgo-death.%arg 1%}%]" send "&aObecna ranga: &e[%{csgo-ranga.%arg 1%}%&e]" send "" send "&aDrewniany mieczyk: &e[%{csgo-kill-drewno.%arg 1%}%]" send "&aZloty mieczyk: &e[%{csgo-kill-zloto.%arg 1%}%]" send "&akamienny mieczyk: &e[%{csgo-kill-kamien.%arg 1%}%]" send "&aZelazny mieczyk: &e[%{csgo-kill-zelazo.%arg 1%}%]" send "&aDiamentowy mieczyk: &e[%{csgo-kill-diax.%arg 1%}%]" send "&6----------&6{ &6&lRankedy }&6----------" command /ustaw []: Permission: r.ustaw Permission message: &e&lR &7> &cNie masz uprawnien do wykonania tego polecenia! trigger: if arg 1 is not set: send "&e&lR &7> &cMusisz podac nick gracza!" if arg 1 is set: send "&e&lR &7> &cUstawiles ranked gracza &a%arg 1% &cna najwyzszy ( {@ranga31} &c) !" set {csgo-ranga.%arg 1%} to "{@ranga31}" set {csgo-kill.%arg 1%} to "500" command /ranked: trigger: send "&6----------&6{ &6&lRankedy }&6----------" send "&aRanga &e[{@ranga1}&e] &a- {@poziom1} zabojstw" send "&aRanga &e[{@ranga6}&e] &a- {@poziom6} zabojstw" send "&aRanga &e[{@ranga11}&e] &a- {@poziom11} zabojstw" send "&aRanga &e[{@ranga16}&e] &a- {@poziom16} zabojstw" send "&aRanga &e[{@ranga21}&e] &a- {@poziom21} zabojstw" send "&aRanga &e[{@ranga26}&e] &a- {@poziom26} zabojstw" send "&aRanga &e[{@ranga31}&e] &a- {@poziom31} zabojstw" send "" send "&aTwoja ranga: &e[%{csgo-ranga.%player%}%&e]" send "&aIlosc zabojstw: &e[%{csgo-kill.%player%}%&e]" send "&6----------&6{ &6&lRankedy }&6----------" command /miecz: trigger: open chest with 3 rows named "&8Miecze PVP" to player format slot 4 of player with 1 of book named "&8» &e&lCo to jest MIECZ PVP" with lore "&8» &eMIECZ PVP zlicza ilosc||&8» &ewykonanych przez ciebie zabojstw" to be unstealable format slot 9 of player with 1 of player head named "&8» &eNick: &a%player%" with lore "&8» &eCoinsy: &a[%{csgo-coins.%player%}%]" to be unstealable format slot 11 of player with 1 of wooden sword named "&8&lDrewniany mieczyk" with lore "&8» &eCena: 20 coinsow||||&8» &eZabojstwa: [%{csgo-kill-drewno.%player%}%]" to run [make player execute "mieczkup kupdrewnomiecz"] format slot 12 of player with 1 of gold sword named "&6&lZloty mieczyk" with lore "&8» &eCena: 60 coinsow||||&8» &eZabojstwa: [%{csgo-kill-zloto.%player%}%]" to run [make player execute "mieczkup kupzlotymieczyk"] format slot 13 of player with 1 of stone sword named "&7&lKamienny mieczyk" with lore "&8» &eCena: 100 coinsow||||&8» &eZabojstwa: [%{csgo-kill-kamien.%player%}%]" to run [make player execute "mieczkup kupkamienmieczyk"] format slot 14 of player with 1 of iron sword named "&f&lZelazny mieczyk" with lore "&8» &eCena: 150 coinsow||||&8» &eZabojstwa: [%{csgo-kill-zelazo.%player%}%]" to run [make player execute "mieczkup kupzelazomieczyk"] format slot 15 of player with 1 of diamond sword named "&b&lDiamentowy miecz" with lore "&8» &eCena: 200 coinsow||||&8» &eZabojstwa: [%{csgo-kill-diax.%player%}%]" to run [make player execute "mieczkup kupdiaxmiecyzk"] format slot 22 of player with 1 of book named "&8» &ePamietaj, ze kille sa" with lore "&8» &ezliczane tylko na tych||&8» &ebroniach &l/miecz||&8» &e1 zabojstwo to 10 coinsow" to be unstealable format slot 8 of player with 1 of chest named "&5&lZaginiona skrzynia tajemnic" with lore "&e/skrzynia||&e------------[ &aKUP &e]------------" to be unstealable format slot 26 of player with 1 of tripwire hook named "&5&lTajemniczy klucz" with lore "&e/klucz||&e------------[ &aKUP &e]------------" to be unstealable command /mieczkup []: trigger: if arg 1 is not set: send "&e&lR &7> &cPoprawne uzycie &a/miecz" if arg 1 is "kupdrewnomiecz": if {csgo-coins.%player%} is more than 20: send "&e&lR &7> &cZakupiles &aDrewniany mieczyk &a[-20 coinsow] &cpamietaj, ze po wyrzuceniu miecza z ekwipunku on sie nie zapisuje!" remove 20 from {csgo-coins.%player%} give 1 wooden sword named "&8&lDrewniany mieczyk" to player broadcast "&e&lR &7> &cGracz &a%player% &czakupil &aDrewniany mieczyk" if {csgo-coins.%player%} is less than 20: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kupzlotymieczyk": if {csgo-coins.%player%} is more than 60: send "&e&lR &7> &cZakupiles &aZloty mieczyk &a[-60 coinsow] &cpamietaj, ze po wyrzuceniu miecza z ekwipunku on sie nie zapisuje!" remove 60 from {csgo-coins.%player%} give 1 gold sword named "&6&lZloty mieczyk" to player broadcast "&e&lR &7> &cGracz &a%player% &czakupil &aZloty mieczyk" if {csgo-coins.%player%} is less than 60: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kupkamienmieczyk": if {csgo-coins.%player%} is more than 100: send "&e&lR &7> &cZakupiles &aKamienny mieczyk &a[-100 coinsow] &cpamietaj, ze po wyrzuceniu miecza z ekwipunku on sie nie zapisuje!" remove 100 from {csgo-coins.%player%} give 1 stone sword named "&7&lKamienny mieczyk" to player broadcast "&e&lR &7> &cGracz &a%player% &czakupil &aKamienny mieczyk" if {csgo-coins.%player%} is less than 100: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kupzelazomieczyk": if {csgo-coins.%player%} is more than 150: send "&e&lR &7> &cZakupiles &aZelazny mieczyk &a[-150 coinsow] &cpamietaj, ze po wyrzuceniu miecza z ekwipunku on sie nie zapisuje!" remove 150 from {csgo-coins.%player%} give 1 iron sword named "&f&lZelazny mieczyk" to player broadcast "&e&lR &7> &cGracz &a%player% &czakupil &aZelazny mieczyk" if {csgo-coins.%player%} is less than 150: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kupdiaxmiecyzk": if {csgo-coins.%player%} is more than 200: send "&e&lR &7> &cZakupiles &aDiamentowy mieczyk &a[-200 coinsow] &cpamietaj, ze po wyrzuceniu miecza z ekwipunku on sie nie zapisuje!" remove 200 from {csgo-coins.%player%} give 1 diamond sword named "&b&lDiamentowy miecz" to player broadcast "&e&lR &7> &cGracz &a%player% &czakupil &aDiamentowy mieczyk" if {csgo-coins.%player%} is less than 150: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" command /skrzynia: trigger: open chest with 3 rows named "&8Kup skrzynie" to player format slot 10 of player with 1 of chest named "&5&lZaginiona skrzynia tajemnic" with lore "&7> &eIlosc: 1||&7> &eCena: 50 coinsow" to run [make player execute "skrzyniakup skrzyniajeden"] format slot 12 of player with 5 of chest named "&5&lZaginiona skrzynia tajemnic" with lore "&7> &eIlosc: 5||&7> &eCena: 250 coinsow" to run [make player execute "skrzyniakup skrzyniapiec"] format slot 14 of player with 10 of chest named "&5&lZaginiona skrzynia tajemnic" with lore "&7> &eIlosc: 10||&7> &eCena: 500 coinsow" to run [make player execute "skrzyniakup skrzyniadziesiec"] format slot 16 of player with 20 of chest named "&5&lZaginiona skrzynia tajemnic" with lore "&7> &eIlosc: 20||&7> &eCena: 1000 coinsow" to run [make player execute "skrzyniakup skrzyniadwadziescia"] command /skrzyniakup []: trigger: if arg 1 is not set: send "&e&lR &7> &cPoprawne uzycie &a/skrzynia" if arg 1 is "skrzyniajeden": if {csgo-coins.%player%} >= 50: send "&e&lR &7> &cZakupiles &aZaginiona skrzynia tajemnic &cz konta zostalo ci zabrane &a50 coinsow" remove 50 from {csgo-coins.%player%} give 1 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" to player if {csgo-coins.%player%} <= 50: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "skrzyniapiec": if {csgo-coins.%player%} >= 250: send "&e&lR &7> &cZakupiles &aZaginiona skrzynia tajemnic &cz konta zostalo ci zabrane &a250 coinsow" remove 250 from {csgo-coins.%player%} give 5 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" to player if {csgo-coins.%player%} <= 250: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "skrzyniadziesiec": if {csgo-coins.%player%} >= 500: send "&e&lR &7> &cZakupiles &aZaginiona skrzynia tajemnic &cz konta zostalo ci zabrane &a500 coinsow" remove 500 from {csgo-coins.%player%} give 10 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" to player if {csgo-coins.%player%} <= 500: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "skrzyniadwadziescia": if {csgo-coins.%player%} is more than 1000: send "&e&lR &7> &cZakupiles &aZaginiona skrzynia tajemnic &cz konta zostalo ci zabrane &a1000 coinsow" remove 1000 from {csgo-coins.%player%} give 20 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" to player if {csgo-coins.%player%} is less than 1000: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" command /klucz: trigger: open chest with 3 rows named "&8Kup klucz" to player format slot 10 of player with 1 of tripwire hook named "&5&lTajemniczy klucz" with lore "&7> &eIlosc: 1||&7> &eCena: 70 coinsow" to run [make player execute "kluczkup kluczjeden"] format slot 12 of player with 5 of tripwire hook named "&5&lTajemniczy klucz" with lore "&7> &eIlosc: 5||&7> &eCena: 280 coinsow" to run [make player execute "kluczkup kluczpiec"] format slot 14 of player with 10 of tripwire hook named "&5&lTajemniczy klucz" with lore "&7> &eIlosc: 10||&7> &eCena: 520 coinsow" to run [make player execute "kluczkup kluczdziesiec"] format slot 16 of player with 20 of tripwire hook named "&5&lTajemniczy klucz" with lore "&7> &eIlosc: 20||&7> &eCena: 1140 coinsow" to run [make player execute "kluczkup kluczdwadziescia"] command /kluczkup []: trigger: if arg 1 is not set: send "&e&lR &7> &cPoprawne uzycie &a/klucz" if arg 1 is "kluczjeden": if {csgo-coins.%player%} >= 70: send "&e&lR &7> &cZakupiles &aTajemniczy klucz &cz konta zostalo ci zabrane &a70 coinsow" remove 70 from {csgo-coins.%player%} give 1 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" to player if {csgo-coins.%player%} <= 70: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kluczpiec": if {csgo-coins.%player%} >= 280: send "&e&lR &7> &cZakupiles &aTajemniczy klucz &cz konta zostalo ci zabrane &a280 coinsow" remove 280 from {csgo-coins.%player%} give 5 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" to player if {csgo-coins.%player%} <= 280: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kluczdziesiec": if {csgo-coins.%player%} >= 520: send "&e&lR &7> &cZakupiles &aTajemniczy klucz &cz konta zostalo ci zabrane &a520 coinsow" remove 520 from {csgo-coins.%player%} give 10 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" to player if {csgo-coins.%player%} <= 520: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "kluczdwadziescia": if {csgo-coins.%player%} >= 1140: send "&e&lR &7> &cZakupiles &aTajemniczy klucz &cz konta zostalo ci zabrane &a1140 coinsow" remove 1140 from {csgo-coins.%player%} give 20 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" to player if {csgo-coins.%player%} <= 1140: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" command /zestaw: Permission: r.zestaw Permission message: &e&lR &7> &cNie masz uprawnien do wykonania tego polecenia! trigger: give 1 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" to player give 1 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" to player command /coins []: trigger: if arg 1 is not set: send "&e&lR &7> &cMusisz podac nick gracza!" if arg 1 is set: send "&e&lR &7> &cGracz &a%arg 1% &cposiada &a[%{csgo-coins.%arg 1%}%] &ccoinsow" command /coinsdaj []: Permission: r.coinsdaj Permission message: &e&lR &7> &cNie masz uprawnien do wykonania tego polecenia! trigger: if arg 1 is not set: send "&e&lR &7> &cMusisz podac nick gracza!" if arg 1 is set: send "&e&lR &7> &cDales coinsy dla gracza &a%arg 1%" add 10000 to {csgo-coins.%arg 1%} command /coinsreset []: Permission: r.coinsreset Permission message: &e&lR &7> &cNie masz uprawnien do wykonania tego polecenia! trigger: if arg 1 is not set: send "&e&lR &7> &cMusisz podac nick gracza!" if arg 1 is set: send "&e&lR &7> &cZresetowales coinsy gracza &a&l%arg 1%" set {csgo-coins.%arg 1%} to 0 command /wymien []: trigger: if arg 1 is not set: send "&e&lR &7> &cPoprawne uzycie &a/wymien <100, 200, 500, 1000, 10000>" if arg 1 is "100": if {csgo-coins.%player%} is more than 100: send "&e&lR &7> &cWymiana udana!" remove 100 from {csgo-coins.%player%} execute console command "eco give %player% 100" if {csgo-coins.%player%} is less than 100: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "200": if {csgo-coins.%player%} is more than 200: send "&e&lR &7> &cWymiana udana!" remove 200 from {csgo-coins.%player%} execute console command "eco give %player% 210" if {csgo-coins.%player%} is less than 200: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "500": if {csgo-coins.%player%} is more than 500: send "&e&lR &7> &cWymiana udana!" remove 500 from {csgo-coins.%player%} execute console command "eco give %player% 600" if {csgo-coins.%player%} is less than 500: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "1000": if {csgo-coins.%player%} is more than 1000: send "&e&lR &7> &cWymiana udana!" remove 1000 from {csgo-coins.%player%} execute console command "eco give %player% 1200" if {csgo-coins.%player%} is less than 1000: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" if arg 1 is "10000": if {csgo-coins.%player%} is more than 10000: send "&e&lR &7> &cWymiana udana!" remove 10000 from {csgo-coins.%player%} execute console command "eco give %player% 14000" if {csgo-coins.%player%} is less than 1000: send "&e&lR &7> &cNie masz wystarczajacej ilosci coinsow!" on load: add {@item1} to {drop::*} add {@item2} to {drop::*} add {@item3} to {drop::*} add {@item4} to {drop::*} add {@item5} to {drop::*} add {@item6} to {drop::*} add {@item7} to {drop::*} add {@item8} to {drop::*} add {@item9} to {drop::*} add {@item10} to {drop::*} add {@item11} to {drop::*} add {@item12} to {drop::*} add {@item13} to {drop::*} add {@item14} to {drop::*} add {@item15} to {drop::*} add {@item16} to {drop::*} add {@item17} to {drop::*} add {@item18} to {drop::*} add {@item19} to {drop::*} add {@item20} to {drop::*} add {@item21} to {drop::*} add {@item22} to {drop::*} add {@item23} to {drop::*} add {@item24} to {drop::*} add {@item25} to {drop::*} add {@item26} to {drop::*} add {@item27} to {drop::*} add {@item28} to {drop::*} add {@item29} to {drop::*} add {@item30} to {drop::*} add {@item31} to {drop::*} add {@item32} to {drop::*} add {@item33} to {drop::*} add {@item34} to {drop::*} add {@item35} to {drop::*} add {@item36} to {drop::*} add {@item37} to {drop::*} add {@item38} to {drop::*} add {@item39} to {drop::*} add {@item40} to {drop::*} add {@item41} to {drop::*} add {@item42} to {drop::*} add {@item43} to {drop::*} add {@item44} to {drop::*} add {@item45} to {drop::*} stop on join: give enchanted book named "&e&lPomocnik" with lore "&e/staty (Nick gracza)||&e/ranked||&e/miecz||&e/coins||&e/wymien||&e/skrzynia||&e/klucz" to slot 4 of player's inventory on death: if attacker is a player: if victim is a player: add 1 to {csgo-kill.%attacker%} add 1 to {csgo-death.%victim%} add -3 to {csgo-kill.%victim%} add 10 to {csgo-coins.%attacker%} add -10 to {csgo-coins.%victim%} if {csgo-ranga.%attacker%} is 0: if {csgo-kill.%attacker%} >= {@poziom1}: set {csgo-ranga.%attacker%} to "{@ranga1}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga1}&e]" if {csgo-ranga.%attacker%} is "{@ranga1}": if {csgo-kill.%attacker%} >= {@poziom2}: set {csgo-ranga.%attacker%} to "{@ranga2}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga2}&e]" if {csgo-ranga.%attacker%} is "{@ranga2}": if {csgo-kill.%attacker%} >= {@poziom3}: set {csgo-ranga.%attacker%} to "{@ranga3}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga3}&e]" if {csgo-ranga.%attacker%} is "{@ranga3}": if {csgo-kill.%attacker%} >= {@poziom4}: set {csgo-ranga.%attacker%} to "{@ranga4}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga4}&e]" if {csgo-ranga.%attacker%} is "{@ranga4}": if {csgo-kill.%attacker%} >= {@poziom5}: set {csgo-ranga.%attacker%} to "{@ranga5}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga5}&e]" if {csgo-ranga.%attacker%} is "{@ranga5}": if {csgo-kill.%attacker%} >= {@poziom6}: set {csgo-ranga.%attacker%} to "{@ranga6}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga6}&e]" if {csgo-ranga.%attacker%} is "{@ranga6}": if {csgo-kill.%attacker%} >= {@poziom7}: set {csgo-ranga.%attacker%} to "{@ranga7}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga7}&e]" if {csgo-ranga.%attacker%} is "{@ranga7}": if {csgo-kill.%attacker%} >= {@poziom8}: set {csgo-ranga.%attacker%} to "{@ranga8}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga8}&e]" if {csgo-ranga.%attacker%} is "{@ranga8}": if {csgo-kill.%attacker%} >= {@poziom9}: set {csgo-ranga.%attacker%} to "{@ranga9}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga9}&e]" if {csgo-ranga.%attacker%} is "{@ranga9}": if {csgo-kill.%attacker%} >= {@poziom10}: set {csgo-ranga.%attacker%} to "{@ranga10}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga10}&e]" if {csgo-ranga.%attacker%} is "{@ranga10}": if {csgo-kill.%attacker%} >= {@poziom11}: set {csgo-ranga.%attacker%} to "{@ranga11}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga11}&e]" if {csgo-ranga.%attacker%} is "{@ranga11}": if {csgo-kill.%attacker%} >= {@poziom12}: set {csgo-ranga.%attacker%} to "{@ranga12}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga12}&e]" if {csgo-ranga.%attacker%} is "{@ranga12}": if {csgo-kill.%attacker%} >= {@poziom13}: set {csgo-ranga.%attacker%} to "{@ranga13}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga13}&e]" if {csgo-ranga.%attacker%} is "{@ranga13}": if {csgo-kill.%attacker%} >= {@poziom14}: set {csgo-ranga.%attacker%} to "{@ranga14}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga14}&e]" if {csgo-ranga.%attacker%} is "{@ranga14}": if {csgo-kill.%attacker%} >= {@poziom15}: set {csgo-ranga.%attacker%} to "{@ranga15}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga15}&e]" if {csgo-ranga.%attacker%} is "{@ranga15}": if {csgo-kill.%attacker%} >= {@poziom16}: set {csgo-ranga.%attacker%} to "{@ranga16}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga16}&e]" if {csgo-ranga.%attacker%} is "{@ranga16}": if {csgo-kill.%attacker%} >= {@poziom17}: set {csgo-ranga.%attacker%} to "{@ranga17}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga17}&e]" if {csgo-ranga.%attacker%} is "{@ranga17}": if {csgo-kill.%attacker%} >= {@poziom18}: set {csgo-ranga.%attacker%} to "{@ranga18}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga18}&e]" if {csgo-ranga.%attacker%} is "{@ranga18}": if {csgo-kill.%attacker%} >= {@poziom19}: set {csgo-ranga.%attacker%} to "{@ranga19}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga19}&e]" if {csgo-ranga.%attacker%} is "{@ranga19}": if {csgo-kill.%attacker%} >= {@poziom20}: set {csgo-ranga.%attacker%} to "{@ranga20}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga20}&e]" if {csgo-ranga.%attacker%} is "{@ranga20}": if {csgo-kill.%attacker%} >= {@poziom21}: set {csgo-ranga.%attacker%} to "{@ranga21}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga21}&e]" if {csgo-ranga.%attacker%} is "{@ranga21}": if {csgo-kill.%attacker%} >= {@poziom22}: set {csgo-ranga.%attacker%} to "{@ranga22}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga22}&e]" if {csgo-ranga.%attacker%} is "{@ranga22}": if {csgo-kill.%attacker%} >= {@poziom23}: set {csgo-ranga.%attacker%} to "{@ranga23}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga23}&e]" if {csgo-ranga.%attacker%} is "{@ranga23}": if {csgo-kill.%attacker%} >= {@poziom24}: set {csgo-ranga.%attacker%} to "{@ranga24}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga24}&e]" if {csgo-ranga.%attacker%} is "{@ranga24}": if {csgo-kill.%attacker%} >= {@poziom25}: set {csgo-ranga.%attacker%} to "{@ranga25}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga25}&e]" if {csgo-ranga.%attacker%} is "{@ranga25}": if {csgo-kill.%attacker%} >= {@poziom26}: set {csgo-ranga.%attacker%} to "{@ranga26}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga26}&e]" if {csgo-ranga.%attacker%} is "{@ranga26}": if {csgo-kill.%attacker%} >= {@poziom27}: set {csgo-ranga.%attacker%} to "{@ranga27}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga27}&e]" if {csgo-ranga.%attacker%} is "{@ranga27}": if {csgo-kill.%attacker%} >= {@poziom28}: set {csgo-ranga.%attacker%} to "{@ranga28}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga28}&e]" if {csgo-ranga.%attacker%} is "{@ranga28}": if {csgo-kill.%attacker%} >= {@poziom29}: set {csgo-ranga.%attacker%} to "{@ranga29}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga29}&e]" if {csgo-ranga.%attacker%} is "{@ranga29}": if {csgo-kill.%attacker%} >= {@poziom30}: set {csgo-ranga.%attacker%} to "{@ranga30}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga30}&e]" if {csgo-ranga.%attacker%} is "{@ranga30}": if {csgo-kill.%attacker%} >= {@poziom31}: set {csgo-ranga.%attacker%} to "{@ranga31}" broadcast "&e&lR &7> &cGracz &a%attacker% &cawansowal na range: &e[{@ranga31}&e]" on death: if victim is a player: if attacker is a player: if {csgo-ranga.%victim%} is "{@ranga31}": if {csgo-kill.%victim%} <= {@poziom30}: set {csgo-ranga.%victim%} to "{@ranga30}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga31}&e] &cna range: &e[{@ranga30}&e]" if {csgo-ranga.%victim%} is "{@ranga30}": if {csgo-kill.%victim%} <= {@poziom29}: set {csgo-ranga.%victim%} to "{@ranga29}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga30}&e] &cna range: &e[{@ranga29}&e]" if {csgo-ranga.%victim%} is "{@ranga29}": if {csgo-kill.%victim%} <= {@poziom28}: set {csgo-ranga.%victim%} to "{@ranga28}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga29}&e] &cna range: &e[{@ranga28}&e]" if {csgo-ranga.%victim%} is "{@ranga28}": if {csgo-kill.%victim%} <= {@poziom27}: set {csgo-ranga.%victim%} to "{@ranga27}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga28}&e] &cna range: &e[{@ranga27}&e]" if {csgo-ranga.%victim%} is "{@ranga27}": if {csgo-kill.%victim%} <= {@poziom26}: set {csgo-ranga.%victim%} to "{@ranga26}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga27}&e] &cna range: &e[{@ranga26}&e]" if {csgo-ranga.%victim%} is "{@ranga26}": if {csgo-kill.%victim%} <= {@poziom25}: set {csgo-ranga.%victim%} to "{@ranga25}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga26}&e] &cna range: &e[{@ranga25}&e]" if {csgo-ranga.%victim%} is "{@ranga25}": if {csgo-kill.%victim%} <= {@poziom24}: set {csgo-ranga.%victim%} to "{@ranga24}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga25}&e] &cna range: &e[{@ranga24}&e]" if {csgo-ranga.%victim%} is "{@ranga24}": if {csgo-kill.%victim%} <= {@poziom23}: set {csgo-ranga.%victim%} to "{@ranga23}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga24}&e] &cna range: &e[{@ranga23}&e]" if {csgo-ranga.%victim%} is "{@ranga23}": if {csgo-kill.%victim%} <= {@poziom22}: set {csgo-ranga.%victim%} to "{@ranga22}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga23}&e] &cna range: &e[{@ranga22}&e]" if {csgo-ranga.%victim%} is "{@ranga22}": if {csgo-kill.%victim%} <= {@poziom21}: set {csgo-ranga.%victim%} to "{@ranga21}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga22}&e] &cna range: &e[{@ranga21}&e]" if {csgo-ranga.%victim%} is "{@ranga21}": if {csgo-kill.%victim%} <= {@poziom20}: set {csgo-ranga.%victim%} to "{@ranga20}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga21}&e] &cna range: &e[{@ranga20}&e]" if {csgo-ranga.%victim%} is "{@ranga20}": if {csgo-kill.%victim%} <= {@poziom19}: set {csgo-ranga.%victim%} to "{@ranga19}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga20}&e] &cna range: &e[{@ranga19}&e]" if {csgo-ranga.%victim%} is "{@ranga19}": if {csgo-kill.%victim%} <= {@poziom18}: set {csgo-ranga.%victim%} to "{@ranga18}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga19}&e] &cna range: &e[{@ranga18}&e]" if {csgo-ranga.%victim%} is "{@ranga18}": if {csgo-kill.%victim%} <= {@poziom17}: set {csgo-ranga.%victim%} to "{@ranga17}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga18}&e] &cna range: &e[{@ranga17}&e]" if {csgo-ranga.%victim%} is "{@ranga17}": if {csgo-kill.%victim%} <= {@poziom16}: set {csgo-ranga.%victim%} to "{@ranga16}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga17}&e] &cna range: &e[{@ranga16}&e]" if {csgo-ranga.%victim%} is "{@ranga16}": if {csgo-kill.%victim%} <= {@poziom15}: set {csgo-ranga.%victim%} to "{@ranga15}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga16}&e] &cna range: &e[{@ranga15}&e]" if {csgo-ranga.%victim%} is "{@ranga15}": if {csgo-kill.%victim%} <= {@poziom14}: set {csgo-ranga.%victim%} to "{@ranga14}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga15}&e] &cna range: &e[{@ranga14}&e]" if {csgo-ranga.%victim%} is "{@ranga14}": if {csgo-kill.%victim%} <= {@poziom13}: set {csgo-ranga.%victim%} to "{@ranga13}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga14}&e] &cna range: &e[{@ranga13}&e]" if {csgo-ranga.%victim%} is "{@ranga13}": if {csgo-kill.%victim%} <= {@poziom12}: set {csgo-ranga.%victim%} to "{@ranga12}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga13}&e] &cna range: &e[{@ranga12}&e]" if {csgo-ranga.%victim%} is "{@ranga12}": if {csgo-kill.%victim%} <= {@poziom11}: set {csgo-ranga.%victim%} to "{@ranga11}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga12}&e] &cna range: &e[{@ranga11}&e]" if {csgo-ranga.%victim%} is "{@ranga11}": if {csgo-kill.%victim%} <= {@poziom10}: set {csgo-ranga.%victim%} to "{@ranga10}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga11}&e] &cna range: &e[{@ranga10}&e]" if {csgo-ranga.%victim%} is "{@ranga10}": if {csgo-kill.%victim%} <= {@poziom9}: set {csgo-ranga.%victim%} to "{@ranga9}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga10}&e] &cna range: &e[{@ranga9}&e]" if {csgo-ranga.%victim%} is "{@ranga9}": if {csgo-kill.%victim%} <= {@poziom8}: set {csgo-ranga.%victim%} to "{@ranga8}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga9}&e] &cna range: &e[{@ranga8}&e]" if {csgo-ranga.%victim%} is "{@ranga8}": if {csgo-kill.%victim%} <= {@poziom7}: set {csgo-ranga.%victim%} to "{@ranga7}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga8}&e] &cna range: &e[{@ranga7}&e]" if {csgo-ranga.%victim%} is "{@ranga7}": if {csgo-kill.%victim%} <= {@poziom6}: set {csgo-ranga.%victim%} to "{@ranga6}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga7}&e] &cna range: &e[{@ranga6}&e]" if {csgo-ranga.%victim%} is "{@ranga6}": if {csgo-kill.%victim%} <= {@poziom5}: set {csgo-ranga.%victim%} to "{@ranga5}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga6}&e] &cna range: &e[{@ranga5}&e]" if {csgo-ranga.%victim%} is "{@ranga5}": if {csgo-kill.%victim%} <= {@poziom4}: set {csgo-ranga.%victim%} to "{@ranga4}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga5}&e] &cna range: &e[{@ranga4}&e]" if {csgo-ranga.%victim%} is "{@ranga4}": if {csgo-kill.%victim%} <= {@poziom3}: set {csgo-ranga.%victim%} to "{@ranga3}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga4}&e] &cna range: &e[{@ranga3}&e]" if {csgo-ranga.%victim%} is "{@ranga3}": if {csgo-kill.%victim%} <= {@poziom2}: set {csgo-ranga.%victim%} to "{@ranga2}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga3}&e] &cna range: &e[{@ranga2}&e]" if {csgo-ranga.%victim%} is "{@ranga2}": if {csgo-kill.%victim%} <= {@poziom1}: set {csgo-ranga.%victim%} to "{@ranga1}" broadcast "&e&lR &7> &cGracz &a%victim% &cspadl z rangi &e[{@ranga2}&e] &cna range: &e[{@ranga1}&e]" on death: attacker is a player: set the death message to "Gracz %victim% zostal zabity przez %attacker%" attacker is a creeper: add 1 to {csgo-death.%victim%} set the death message to "Gracz %victim% zostal wysadzony w powietrze" attacker is a zombie: add 1 to {csgo-death.%victim%} set the death message to "Gracz %victim% zostal zainfekowany" attacker is a skeleton: add 1 to {csgo-death.%victim%} set the death message to "Gracz %victim% zostal postrzelony" attacker is a witch: add 1 to {csgo-death.%victim%} set the death message to "Gracz %victim% zostal otruty" on death: if name of attacker's tool is "&8&lDrewniany mieczyk": add 1 to {csgo-kill-drewno.%attacker%} if name of attacker's tool is "&6&lZloty mieczyk": add 1 to {csgo-kill-zloto.%attacker%} if name of attacker's tool is "&7&lKamienny mieczyk": add 1 to {csgo-kill-kamien.%attacker%} if name of attacker's tool is "&f&lZelazny mieczyk": add 1 to {csgo-kill-zelazo.%attacker%} if name of attacker's tool is "&b&lDiamentowy miecz": add 1 to {csgo-kill-diax.%attacker%} on death: if attacker is a player: if victim is a player: chance of 3%: give 1 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" to attacker broadcast "&e&lR &7> &cGracz &a%attacker% &cznalazl zaginiana skrzynie tajemnic!" chance of 1%: give 1 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" to attacker broadcast "&e&lR &7> &cGracz &a%attacker% &cznalazl tajemniczy klucz!" on place chest: if name of player's tool is "&5&lZaginiona skrzynia tajemnic": player has 1 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic": remove 1 tripwire hook named "&5&lTajemniczy klucz" with lore "&ePosiadajac ten klucz||&emozesz zajrzec do wnetrza||&ezaginionej skrzyni tajemnic" from player give a random item out of {drop::*} to player set event-block to air player has 1 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice": remove 1 chest named "&5&lZaginiona skrzynia tajemnic" with lore "&eJej wnetrze jest pelne tajemnic||&eotworz ja jak najszybciej, aby||&epoznac kazda jej tajemnice" from player set event-block to air else: send "&e&lR &7> &cBez klucza nie otworzysz skrzyni" set event-block to air on chat: if {csgo-ranga.%player%} is 0: set message to "&e[&a&lUR&e] %display name of player%&7: &f%message%" else: set message to "&e[%{csgo-ranga.%player%}%&e] %display name of player%&7: &f%message%"