command /warp [] []: trigger: if player has permission gracz.warp: if arg 1 is not "dodaj": if {warp::%player%} is false: if arg 2 is set: set {warp::%player%} to true add {warp::%arg 2%} to {warp::*} send "&6Poprawnie ustawiles warp!" set {wlasciciel::warp::%arg 2%} to player set {warp::miejsce::%arg 2%} to location of player else: send "&6Masz juz warp!" if arg 1 is "usun": if {warp::%player%} is true: if arg 2 is set: if {wlasciciel::warp::%arg 2%} is player: set {warp::%player%} to false send "&6Usunales warp!" remove {warp::%arg 2%} from {warp::*} else: send "&6To nie twoj warp!" else: SEND "&6Podaj nazwe warpa!" else: send "&6Nie masz swojego warpa!" if arg 1 is "lists": send "%{warp::*}" if arg 1 is "tp": if arg 2 is set: if {warp::%arg 2%} is in {warp::*}: teleport player to {warp::miejsce::%arg 2%} send "&6Poprawnie przeteloportowales sie do warpa %arg 2%"