on join: {coins.%player%} is not set set {coins.%player%} to 0 command /wymiana []: trigger: set {_gui} to chest inventory with 3 rows named "&8&lWymiana EXP -> Coin" set slot 11 of {_gui} to exp bottle named "&a&l1LVL &8&m&l->&r &6&l10 Coinów" set slot 13 of {_gui} to exp bottle named "&a&l5LVL &8&m&l->&r &6&l50 Coinów" set slot 15 of {_gui} to exp bottle named "&a&l10LVL &8&m&l->&r &6&l100 Coinów" open {_gui} to player on inventory click: name of event-inventory is "&8&lWymiana EXP -> Coin" cancel event event-inventory is not player's inventory if index of event-slot is 11: if player's level < 1: send "&cMasz zbyt niski poziom!" close player's inventory stop reduce player's level by 1 add 10 to {coins.%player%} send "&aPomyślnie wymieniono 1 poziom!" if index of event-slot is 13: if player's level < 5: send "&cMasz zbyt niski poziom!" close player's inventory stop reduce player's level by 5 add 50 to {coins.%player%} send "&aPomyślnie wymieniono 5 poziomów!" if index of event-slot is 15: if player's level < 10: send "&cMasz zbyt niski poziom!" close player's inventory stop reduce player's level by 10 add 100 to {coins.%player%} send "&aPomyślnie wymieniono 10 poziomów!" command /coins []: trigger: send "&6Stan konta: &f%{coins.%player%} coinów"