# # # N A D A W A N I E # # # on join: add player to {players::*} on quit: remove player from {players::*} every second: loop {players::*}: CheckInventory(loop-value) function CheckInventory(player: player): set {_speed} to false set {_fire_resistance} to false if type of {_player}'s boots is type of {item::ultra_boots}: if name of {_player}'s boots is name of {item::ultra_boots}: set {_speed} to true if type of {_player}'s leggings is type of {item::ultra_leggings}: if name of {_player}'s leggings is name of {item::ultra_leggings}: set {_fire_resistance} to true if {_speed} is true: apply potion of speed 2 to {_player} for 1.05 second #else: # remove speed from {_player} <- Opcjonalnie możesz usunąć znaki '#', by skrypt sam usuwał efekt, gdy gracz nie nosi już armora if {_fire_resistance} is true: apply potion of fire resistance 2 to {_player} for 1.05 second #else: # remove fire resistance from {_player} <- Opcjonalnie możesz usunąć znaki '#', by skrypt sam usuwał efekt, gdy gracz nie nosi już armora command /cai: permission: admin.createitems trigger: set {item::ultra_boots} to diamond boots of protection 5 and unbreaking 3 named "&5&l[&d&lULTRA&5&l] &d&lButy" set {item::ultra_leggings} to diamond leggings of protection 5 and unbreaking 3 named "&5&l[&d&lULTRA&5&l] &d&lSpodnie" command /getitems: permission: admin.createitems trigger: give {item::ultra_boots} to player give {item::ultra_leggings} to player