on load: set {tnt} to "RzucaneTNT" new Recipe {tnt}; {tnt}.Recipe.setIngredient{1, 1 tnt}; {tnt}.Recipe.setIngredient{2, 1 tnt}; {tnt}.Recipe.setIngredient{3, 1 tnt}; {tnt}.Recipe.setIngredient{4, 1 tnt}; {tnt}.Recipe.setIngredient{5, 1 emerald block}; {tnt}.Recipe.setIngredient{6, 1 tnt}; {tnt}.Recipe.setIngredient{7, 1 tnt}; {tnt}.Recipe.setIngredient{8, 1 tnt}; {tnt}.Recipe.setIngredient{9, 1 tnt}; {tnt}.Recipe.setResult{1 tnt named "&c&lRzucane Tnt"}; {tnt}.Recipe.register{}; on right click with tnt block: if name of player's tool is "&c&lRzucane Tnt": shoot a tnt from player with speed 0.2 remove 1 tnt named "&c&lRzucane Tnt" with lore "&a&lwystrzel tnt na ponad 0.2 kratki! &c(DO USTAWIENIA W CONFIGU)" from player stop on place tnt block: if name of player's tool is "&c&lRzucane Tnt": cancel event shoot a tnt from player with speed 0.2 remove 1 tnt named "&c&lRzucane Tnt" with lore "&a&lwystrzel tnt na ponad 0.2 kratki! &c(DO USTAWIENIA W CONFIGU)" from player stop command /tnt: permission: tnt permission message: &cBrak uprawnien! trigger: give 64 tnt named "&c&lRzucane Tnt" with lore "&a&lwystrzel tnt na ponad 0.2 kratki! &c(DO USTAWIENIA W CONFIGU)" to player stop