on break of stone: chance of 1%: drop paper named "Bilet end" chance of 2%: drop paper named "Bilet nether" command /ustaw []: permission: ustaw trigger: if arg 1 is "nether": set {nether} to location of player send "ustawiono nether" if arg 1 is "end": set {end} to location of player send "ustawiono end" command /idz []: trigger: if arg 1 is "nether": teleport player to {nether} if arg 1 is "end": teleport player to {end} on rightclick: if player's tool is paper named "Bilet end": set {lokalizacja.%player%} to location of player teleport player to {end} add 30 to {czas::end::%player%} wait 30 minutes set {czas::end::%player%} to 0 teleport player to {lokalizacja.%player%} if player's tool is paper named "Bilet nether": set {lokalizacja.%player%} to location of player teleport player to {nether} add 30 to {czas::nether::%player%} wait 30 minutes set {czas::nether::%player%} to 0 teleport player to {lokalizacja.%player%}