options: tag: &6[&2CLICK&6] command /click []: permission: click.* trigger: if arg 1 is not set: send "{@tag} &e/click [gracz] &8 aby sprawdzic wynik" stop if arg 1 is set: send "{@tag} &2Analiza rozpocznie sie za &85 sekund!" wait 1 second send "{@tag} &24" wait 1 second send "{@tag} &23" wait 1 second send "{@tag} &22" wait 1 second send "{@tag} &21" wait 1 seconds send "{@tag} &2&lSTART!" set {test.%player%} to true wait 10 seconds set {_w.%player%} to {wynik.%player%}/10 open chest with 1 row named "&eKliki Gracza%arg 1%" to player format slot 4 of player with compass named "&e&lGracza klikniecia:" with lore "&eKlikniecia: &f%{_w.%player%}%" to be unstealable clear {test.%player%} clear {wynik.%player%} on click: if {test.%player%} is set: add 1 to {wynik.%player%}