#SKRIPT BY: Sworip #Zakazy: #Zakaz Kopiowania i podszywania się pod autora skryptu #Zakaz zmiany linku #Zakaz czerpania korzysci pienierznej na swoj dochod #-------------------------------------# # ITEMY ITP. # #-------------------------------------# options: perm: &cNie masz uprawnien do tej komendy! tag: &bQ&ejobs sklep: &e&lSklep pieniadze: Monety monety: Monet gornik: stone or iron ore or coal ore or gold ore or diamond ore or redstone ore or emerald ore or lapis ore drwal: wood or log alchemik: sugar or ghast tear or magma cream or blaze powder or fermented spider eye or glistering melon kowal: iron ingot or gold ingot or leather or diamond #-------------------------------------# # NIE TYKAC! # #-------------------------------------# variables: {kasa::%player%} = 0 {qjobs::sworip::%player%} = false {lowca::sworip::%player%} = false #odnosnik do pracy 1 {gornik::sworip::%player%} = false #odnosnik do pracy 2 {alchemik::sworip::%player%} = false #odnosnik do pracy 3 {drwal::sworip::%player%} = false #odnosnik do pracy 4 {kowal::sworip::%player%} = false #odnosnik do pracy 5 #-------------------------------------# # NIE TYKAC! # #-------------------------------------# on first join: set {kasa::%player%} to 0 set {qjobs::sworip::%player%} to false set {lowca::sworip::%player%} to false set {gornik::sworip::%player%} to false set {alchemik::sworip::%player%} to false set {drwal::sworip::%player%} to false set {kowal::sworip::%player%} to false #-------------------------------------# # PRACE # #-------------------------------------# command /qjobs [] []: trigger: if arg 1 is not set: send "&7-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=" send "&b/qjobs wybierz &e- wybieranie pracy" send "&b/qjobs sprawdz &e- mozesz sprawdzic dane prace" send "&b/qjobs odejdz &e- odchodzisz z pracy" send "&b/pay [nick gracza] &3- Przelewasz danemu graczowi pieniadze" send "&b/monety &3- pokazuje ile masz pieniędzy" send "&b/sklep &3- otwiera sklep w GUI" send "&7-=-=-=-=-=--=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=" stop if arg 1 is "odejdz" or "leave": send "&cZrezygnowales z pracy" set {qjobs::sworip::%player%} to false set {lowca::sworip::%player%} to false set {gornik::sworip::%player%} to false set {alchemik::sworip::%player%} to false set {drwal::sworip::%player%} to false set {kowal::sworip::%player%} to false stop if arg 1 is "wybierz" or "w": if {qjobs::sworip::%player%} is false: open chest with 1 rows named "&a&lPrace" to player wait 1 tick format slot 0 of player with 1 of iron pickaxe named "&7Gornik" to close then run "sudo %player% xjobs join gornik" format slot 2 of player with 1 of diamond axe named "&cLowca" to close then run "sudo %player% xjobs join lowca" format slot 4 of player with 1 of potion named "&5Alchemik" to close then run "sudo %player% xjobs join alchemik" format slot 6 of player with 1 of anvil named "&8Kowal" to close then run "sudo %player% xjobs join kowal" format slot 8 of player with 1 of wood named "&8Drwal" to close then run "sudo %player% xjobs join drwal" stop else: send "&4Posiadasz juz prace!" if arg 1 is "sprawdz" or "s": open chest with 1 rows named "&asprawdzanie prac" to player wait 1 tick format slot 0 of player with 1 of iron pickaxe named "&7&lGornik" with lore "&7&lKopanie kamienia i surowcow" to be unstealable format slot 2 of player with 1 of diamond axe named "&4&lLowca" with lore "&c&lZabijanie mobow" to be unstealable format slot 4 of player with 1 of potion named "&5&lAlchemik" with lore "&d&lPrace w stole alchemicznym" to be unstealable format slot 6 of player with 1 of anvil named "&8&lKowal" with lore "&8&lPrace w kowadle" to be unstealable format slot 8 of player with 1 of wood named "&b&lDrwal" with lore "&b&lNiszczenie drzew" to be unstealable stop if arg 1 is "join": if arg 2 is "gornik": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &7&lGornik" set {qjobs::sworip::%player%} to true set {gornik::sworip::%player%} to true else: send "&cMasz juz jedna prace! Aby odejsc wpisz &3/qjobs odejdz" if arg 2 is "lowca": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &c&lLowca" set {qjobs::sworip::%player%} to true set {lowca::sworip::%player%} to true else: send "&cMasz juz jedna prace! Aby odejsc wpisz &3/qjobs odejdz" if arg 2 is "alchemik": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &5&lAlchemik" set {qjobs::sworip::%player%} to true set {alchemik::sworip::%player%} to true else: send "&cMasz juz jedna prace! Aby odejsc wpisz &3/qjobs odejdz" if arg 2 is "kowal": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &8&lKowal" set {qjobs::sworip::%player%} to true set {kowal::swroip::%player%} to true else: send "&cMasz juz jedna prace! Aby odejsc wpisz &3/qjobs odejdz" if arg 2 is "drwal": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &b&lDrwal" set {qjobs::sworip::%player%} to true set {drwal::sworip::%player%} to true else: send "&cMasz juz jedna prace! Aby odejsc wpisz &3/qjobs odejdz" #-------------------------------------# # SKLEP # #-------------------------------------# command /sklep: trigger: open chest with 5 rows named "&a&lSKLEP" to player wait 1 ticks format slot 0 of player with 1 of diamond sword named "&b&ldiamentowy miecz" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x1" format slot 1 of player with 1 of diamond axe named "&b&ldiamentowa siekiera" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x2" format slot 2 of player with 1 of diamond shovel named "&b&ldiamtowa lopata" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x3" format slot 3 of player with 1 of diamond pickaxe named "&b&ldiamtowy kilof" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x4" format slot 4 of player with 1 of diamond hoe named "&b&ldiamentowa motyka" with lore "&2&l250 &emonety" to close then run "sudo %player% muks x5" format slot 5 of player with 1 of diamond helmet named "&b&ldiamentowy helm" with lore "&2&l500 &emonet" to close then run "sudo %player% muks x6" format slot 6 of player with 1 of diamond chestplate named "&b&ldiamentowy napiersnik" with lore "&2&l500 &emonet" to close then run "sudo %player% muks x7" format slot 7 of player with 1 of diamond leggings named "&b&ldiamentowe spodnie" with lore "&2&l500 &emonet" to close then run "sudo %player% muks x8" format slot 8 of player with 1 of diamond boots named "&b&ldiamentowe buty" with lore "&2&l500 &emonet" to close then run "sudo %player% muks x9" format slot 9 of player with 1 of iron sword named "&7&lZelazny miecz" with lore "&2&l2000 &emonet" to close then run "sudo %player% muks x10" format slot 10 of player with 1 of iron axe named "&7&lZelazna siekiera" with lore "&2&l2000 &emonet" to close then run "sudo %player% muks x11" format slot 11 of player with 1 of iron shovel named "&7&lZelazna lopata" with lore "&2&l2000 &emonet" to close then run "sudo %player% muks x12" format slot 12 of player with 1 of iron pickaxe named "&7&lZelaany kilof" with lore "&2&l2000 &emonet" to close then run "sudo %player% muks x13" format slot 13 of player with 1 of iron hoe named "&7&Zelazna motyka" with lore "&2&l2000 &emonet" to close then run "sudo %player% muks x14" format slot 14 of player with 1 of iron helmet named "&7&lZelazny helm" with lore "&2&l2000 &emonet" to close then run "sudo %player% muks x15" format slot 15 of player with 1 of iron chestplate named "&7&lZelazny napiersnik" with lore "&2&l150 &emonet" to close then run "sudo %player% muks x16" format slot 16 of player with 1 of iron leggings named "&7&lZelazne spodnie" with lore "&2&l50 &emonet" to close then run "sudo %player% muks x17" format slot 17 of player with 1 of iron boots named "&7&lZelazne buty" with lore "&2&l150 &emonet" to close then run "sudo %player% muks x18" format slot 18 of player with 1 of stone sword named "&8&lKamienny miecz" with lore "&2&l100 &emonet" to close then run "sudo %player% muks x19" format slot 19 of player with 1 of stone axe named "&8&lKamienna siekiera" with lore "&2&l100 &emonet" to close then run "sudo %player% muks x20" format slot 20 of player with 1 of stone shovel named "&8&lKamienna lopata" with lore "&2&l100 &emonet" to close then run "sudo %player% muks x21" format slot 21 of player with 1 of stone pickaxe named "&8&lKamienny kilof" with lore "&2&l100 &emonet" to close then run "sudo %player% muks x22" format slot 22 of player with 1 of stone hoe named "&8&lKamienna motyka" with lore "&2&l100 &emonety" to close then run "sudo %player% muks x23" format slot 23 of player with 1 of chain helmet named "&f&lKolczuga" with lore "&2&l350 &emonet" to close then run "sudo %player% muks x24" format slot 24 of player with 1 of chain chestplate named "&f&lKolczuga" with lore "&2&l350 &emonet" to close then run "sudo %player% muks x25" format slot 25 of player with 1 of chain leggings named "&f&lKolczuga" with lore "&2&l350 &emonet" to close then run "sudo %player% muks x26" format slot 26 of player with 1 of chain boots named "&f&lKolczuga" with lore "&2&l350 &emonet" to close then run "sudo %player% muks x27" format slot 27 of player with 1 of gold sword named "&6&lZloty miecz" with lore "&2&l175 &emonet" to close then run "sudo %player% muks x28" format slot 28 of player with 1 of gold axe named "&7&lZlota siekiera" with lore "&2&l175 &emonet" to close then run "sudo %player% muks x29" format slot 29 of player with 1 of gold shovel named "&6&lZlota lopata" with lore "&2&l175 &emonet" to close then run "sudo %player% muks x30" format slot 30 of player with 1 of gold pickaxe named "&6&lZloty kilof" with lore "&2&l175 &emonet" to close then run "sudo %player% muks x31" format slot 31 of player with 1 of gold hoe named "&6&lZlota motyka" with lore "&2&l175 &emonet" to close then run "sudo %player% muks x32" format slot 32 of player with 1 of gold helmet named "&6&lZloty helm" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x33" format slot 33 of player with 1 of gold chestplate named "&6&lZloty napiersnik" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x34" format slot 34 of player with 1 of gold leggings named "&6&lZlote spodnie" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x35" format slot 35 of player with 1 of gold boots named "&6&lZlote buty" with lore "&2&l250 &emonet" to close then run "sudo %player% muks x36" format slot 36 of player with 1 of iron horse armor named "&7&lKusza" with lore "&2&l5000 &emonet" to close then run "sudo %player% muks x37" format slot 37 of player with 1 of bow named "&2&lLuk" with lore "&2&l300 &emonet" to close then run "sudo %player% muks x38" format slot 38 of player with 64 of arrow named "&f&lstrzaly" with lore "&2&l150 &emonet" to close then run "sudo %player% muks x39" format slot 39 of player with 10 of diamond named "&b&ldiamty" with lore "&2&l2500 &emonet" to close then run "sudo %player% muks x40" format slot 40 of player with 10 of emerald named "&a&lEmeraldy" with lore "&2&l1500 &emonety" to close then run "sudo %player% muks x41" format slot 41 of player with 10 of gold ingot named "&6&lZloto" with lore "&2&l720 &emonet" to close then run "sudo %player% muks x42" format slot 42 of player with 10 of iron ingot named "&7&lZelazo" with lore "&2&l100 &emonet" to close then run "sudo %player% muks x43" format slot 43 of player with 10 of 263 named "&8&lWegiel" with lore "&2&l75 &emonet" to close then run "sudo %player% muks x44" format slot 44 of player with 1 of nether star named "&4&lNether &estar" with lore "&2&l10000 &emonet" to close then run "sudo %player% muks x45" stop command /doladowanie []: trigger: if arg 1 is "250": if player has permission "doladowanie.*": if player has 1 diamond: remove 1 diamond from player's inventory add 250 to {kasa::%player%} send "&6Twoje konto zostalo doladowane o &e250 &2Monet!" else: send "&cNie masz &3Diamentu" if arg 1 is "750": if player has permission "doladowanie.*": if player has 3 diamond: remove 3 diamond from player's inventory add 750 to {kasa::%player%} send "&6Twoje konto zostalo doladowane o &e750 &2Monet!" else: send "&cNie masz &3Diamentow" if arg 1 is "1500": if player has permission "doladowanie.*": if player has 6 diamond: remove 6 diamond from player's inventory add 1500 to {kasa::%player%} send "&6Twoje konto zostalo doladowane o &e1500 &2Monet!" else: send "&cNie masz &3Diamentow" if arg 1 is "2500": if player has permission "doladowanie.*": if player has 10 diamond: remove 10 diamond from player's inventory add 2500 to {kasa::%player%} send "&6Twoje konto zostalo doladowane o &e2500 &2Monet!" else: send "&cNie masz &3Diamentow" if arg 1 is "3750": if player has permission "doladowanie.*": if player has 15 diamond: remove 15 diamond from player's inventory add 3750 to {kasa::%player%} send "&6Twoje konto zostalo doladowane o &e3750 &2Monet!" else: send "&cNie masz &3Diamentow" #-------------------------------------# # DODATEK DO CITIZENS # #-------------------------------------# #UWAGA! NPC MUSI nazywac sie "bankier" chyba ze zmienisz to ponizej on right click on entity: if name of clicked entity contains "bankier": #nazwa npc open chest with 1 rows named "&2&lWymiana" to player wait 1 tick format slot 0 of player with 1 of diamond named "&e250 &2monet" with lore "&3Doladowuje twoje konto o 250 &2Monet" to close then run "sudo %player% doladowanie 250" format slot 2 of player with 3 of diamond named "&e750 &2monet" with lore "&3Doladowuje twoje konto o 750 &2Monet" to close then run "sudo %player% doladowanie 750" format slot 4 of player with 6 of diamond named "&e1500 &2monet" with lore "&3Doladowuje twoje konto o 1500 &2Monet" to close then run "sudo %player% doladowanie 1500" format slot 6 of player with 10 of diamond named "&e2500 &2monet" with lore "&3Doladowuje twoje konto o 2500 &2Monet" to close then run "sudo %player% doladowanie 2500" format slot 8 of player with 15 of diamond named "&e3750 &2monet" with lore "&3Doladowuje twoje konto o 3750 &2Monet" to close then run "sudo %player% doladowanie 3750" format slot 1 of player with 1 of paper to close format slot 3 of player with 1 of paper to close format slot 5 of player with 1 of paper to close format slot 7 of player with 1 of paper to close #-------------------------------------# # PRZEDMIOTY ZE SKLEPU # #-------------------------------------# command /muks []: trigger: if arg 1 is "x1": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player 1 diamond sword send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x2": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player 1 diamond axe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x3": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player 1 diamond shovel send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x4": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player 1 diamond pickaxe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x5": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player 1 diamond hoe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x6": if {kasa::%player%} > 1000: remove 1000 from {kasa::%player%} give player 1 diamond helmet send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x7": if {kasa::%player%} > 1000: remove 1000 from {kasa::%player%} give player 1 diamond chestplate send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x8": if {kasa::%player%} > 1000: remove 1000 from {kasa::%player%} give player 1 diamond leggings send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x9": if {kasa::%player%} > 1000: remove 1000 from {kasa::%player%} give player 1 diamond boots send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x10": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player iron sword send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x11": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player iron axe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x12": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player iron shovel send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x13": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player iron pickaxe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x14": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player iron hoe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x15": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player iron helmet send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x16": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player iron chestplate send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x17": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player iron leggings send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x18": if {kasa::%player%} > 550: remove 550 from {kasa::%player%} give player iron boots send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x19": if {kasa::%player%} > 100: remove 100 from {kasa::%player%} give player stone sword send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x20": if {kasa::%player%} > 100: remove 100 from {kasa::%player%} give player stone axe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x21": if {kasa::%player%} > 100: remove 100 from {kasa::%player%} give player stone shovel send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x22": if {kasa::%player%} > 100: remove 100 from {kasa::%player%} give player stone pickaxe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x23": if {kasa::%player%} > 100: remove 100 from {kasa::%player%} give player stone hoe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x24": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player chain helmet send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x25": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player chain chestplate send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x26": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player chain leggings send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x27": if {kasa::%player%} > 350: remove 350 from {kasa::%player%} give player chain boots send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x28": if {kasa::%player%} > 175: remove 175 from {kasa::%player%} give player gold sword send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x29": if {kasa::%player%} > 175: remove 175 from {kasa::%player%} give player gold axe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x30": if {kasa::%player%} > 175: remove 175 from {kasa::%player%} give player gold shovel send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x31": if {kasa::%player%} > 175: remove 175 from {kasa::%player%} give player gold pickaxe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x32": if {kasa::%player%} > 175: remove 175 from {kasa::%player%} give player gold hoe send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x33": if {kasa::%player%} > 250: remove 250 from {kasa::%player%} give player gold helmet send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x34": if {kasa::%player%} > 250: remove 250 from {kasa::%player%} give player gold chestplate send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x35": if {kasa::%player%} > 250: remove 250 from {kasa::%player%} give player gold leggings send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x36": if {kasa::%player%} > 250: remove 250 from {kasa::%player%} give player gold boots send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x37": if {kasa::%player%} > 5000: remove 5000 from {kasa::%player%} give player iron horse armor named "&7&lKusza" send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x38": if {kasa::%player%} > 300: remove 300 from {kasa::%player%} give player bow send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x39": if {kasa::%player%} > 150: remove 150 from {kasa::%player%} give player 64 arrow send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x40": if {kasa::%player%} > 2500: remove 2500 from {kasa::%player%} give player 10 diamond send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x41": if {kasa::%player%} > 1500: remove 1500 from {kasa::%player%} give player 10 emerald send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x42": if {kasa::%player%} > 720: remove 720 from {kasa::%player%} give player 10 gold ingot send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x43": if {kasa::%player%} > 100: remove 100 from {kasa::%player%} give player 10 iron ingot send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x44": if {kasa::%player%} > 75: remove 75 from {kasa::%player%} give player 10 coal send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop if arg 1 is "x45": if {kasa::%player%} > 10000: remove 10000 from {kasa::%player%} give player nether star send "{@sklep} &a&lDokonałeś zakupu!" else: send "{@sklep} &cNie Posiadasz Wystarczajaco duzo monet" stop #-------------------------------------# # MONETY # #-------------------------------------# command /monety: trigger: send "&aPosiadasz &2%{kasa::%player%}% &a&l$ &e{@monety}" stop command /dodaj monety: permission: "sklep.*" trigger: add 500 to {kasa::%player%} send "&2Dostales 500 &a&l$ &eMonet!" command /wyzeruj: permission: "sklep.*" trigger: set {kasa::%player%} to 0 send "&2Odbagowales swoje {@pieniadze}" stop command /pay [] []: trigger: if arg 1 is set: if arg 2 is set: set {_i} to arg 2 if {_i} is greater than 0: if {kasa::%player%} is greater than {_i}: set {kasa::%player%} to {kasa::%player%}-{_i} set {kasa::%player-argument%} to {kasa::%player-argument%}+{_i} send "&3Wysłałeś %{_i}%$ do %player argument%" send "&3Otrzymałeś %{_i}%$ od %player%" to arg 1 else: send "&4Nie masz takiej ilosci pieniedzy!" else: send "&4Nie mozesz wyslac takiej ilosci pieniedzy!" else: send "&4Podaj ilosc pieniedzy do przelania!" else: send "&4Podaj nick gracza ktoremu chcesz wyslac pieniadze!" #-------------------------------------# # NIE TYKAC! # #-------------------------------------# command /xjobs [] []: trigger: if arg 1 is "join" or "wybierz" or "dolacz": if arg 2 is "gornik": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &7&lGornik" set {qjobs::sworip::%player%} to true set {gornik::sworip::%player%} to true if arg 2 is "lowca": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &c&lLowca" set {qjobs::sworip::%player%} to true set {lowca::sworip::%player%} to true if arg 2 is "alchemik": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &5&lAlchemik" set {qjobs::sworip::%player%} to true set {alchemik::sworip::%player%} to true if arg 2 is "kowal": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &8&lKowal" set {qjobs::sworip::%player%} to true set {kowal::sworip::%player%} to true if arg 2 is "drwal": if {qjobs::sworip::%player%} is false: send "&6Wybrales prace &b&lDrwal" set {qjobs::sworip::%player%} to true set {drwal::sworip::%player%} to true if arg 1 is "leave": if arg 2 is not set: if {qjobs::sworip::%player%} is true: send "&cZrezygnowales z pracy" set {qjobs::sworip::%player%} to false set {gornik::sworip::%player%} to false set {drwal::sworip::%player%} to false set {lowca::sworip::%player%} to false set {kowal::sworip::%player%} to false set {alchemik::sworip::%player%} to false stop #-------------------------------------# # GORNIK # #-------------------------------------# on mine {@gornik}: if {gornik.%player%} is true: if {lowca.%player%} is false: if {drwal.%player%} is false: if {alchemik.%player%} is false: if {kowal.%player%} is false: if {qjobs::sworip::%player%} is true: add 1 to {kasa::%player%} #-------------------------------------# # DRWAL # #-------------------------------------# on mine {@drwal}: if {drwal::sworip::%player%} is true: if {gornik::sworip::%player%} is false: if {lowca::sworip::%player%} is false: if {alchemik::sworip::%player%} is false: if {kowal::sworip::%player%} is false: if {qjobs::sworip::%player%} is true: add 2 to {kasa::%player%} #-------------------------------------# # LOWCA # NIE DZIALA #-------------------------------------# on death: if attacker is a player: if victim is creeper or spider or skeleton or zombie or witch or cave spider or enderman or zombie pigman or ghast or blaze: if {lowca::sworip::%attacker%} is true: if {kowal::sworip::%attacker%} is false: if {drwal::sworip::%attacker%} is false: if {gornik::sworip::%attacker%} is false: if {alchemik::sworip::%attacker%} is false: if {qjobs::sworip::%attacker%} is true: add 1 to {kasa::%attacker%} #-------------------------------------# # ALCHEMIK # NIE DZIALA #-------------------------------------# on leftclick on brewing stand: if player's tool is water bottle: if player has nether wart: if player has {@alchemik}: if {alchemik::sworip::%player%} is true: if {drwal::sworip::%player%} is false: if {lowca::sworip::%player%} is false: if {kowal::sworip::%player%} is false: if {gornik::sworip::%player%} is false: if {qjobs::sworip::%player%} is true: if player has spider eye: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 spider eye from player's inventory add 10 to {kasa::%player%} if player has ghast tear: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 ghast tear from player's inventory add 10 to {kasa::%player%} if player has glistering melon: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 glistering melon from player's inventory add 10 to {kasa::%player%} if player has fermented spider eye: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 fermented spider eye from player's inventory add 10 to {kasa::%player%} if player has blaze powder: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 blaze powder from player's inventory add 10 to {kasa::%player%} if player has sugar: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 sugar from player's inventory add 10 to {kasa::%player%} if player has magma cream: remove 1 water bottle from player's inventory remove 1 nether wart from player's inventory remove 1 magma cream from player's inventory add 10 to {kasa::%player%} else: send "&cNie masz potrzebnych przediomtow takich jak &2" else: send "&cNie masz netherowej brodawki!" else: send "&cNie masz butelki z woda!" #-------------------------------------# # KOWAL # #-------------------------------------# on leftclick on anvil: if player has 5 {@kowal}: if {kowal::sworip::%player%} is true: if {drwal::sworip::%player%} is false: if {lowca::sworip::%player%} is false: if {gornik::sworip::%player%} is false: if {alchemik::sworip::%player%} is false: if {qjobs::sworip::%player%} is true: if player's tool is iron axe named "&8&lMlot kowala": if player has 5 leather: remove 5 leather from the player add 7 to {kasa::%player%} if player has 5 iron ingot: remove 5 iron ingot from the player add 12 to {kasa::%player%} if player has 5 gold ingot: remove 5 gold ingot from the player add 350 to {kasa::%player%} if player has 5 diamond: remove 5 diamond from the player add 1300 to {kasa::%player%} else: send "&cNie posiadasz 5 &2zlota, zelaza, skory, diamentow" on script load: wipe server crafting recipes register new shaped recipe for iron axe named "&8&lMlot kowala" using iron block, iron ingot, iron ingot, iron block, stick, air, air, stick, air