command /sklep: trigger: set {_gui} to a new chest inventory with 3 row with name "&bSKLEP" set slot 0 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 1 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 2 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 3 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 4 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 5 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 6 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 7 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 8 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 9 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 10 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 11 of {_gui} to lime wool named "&a&lKupno!" with lore "&7=====" and "&fKliknij LPM aby przejsc do kupna przedmiotów!" open {_gui} to player set slot 12 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 13 of {_gui} to writable book named "&a&lStan Konta" with lore "&7=====" and "&FAktulanie Posiadasz:&b %player's balance% " open {_gui} to player set slot 14 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 15 of {_gui} to Red Wool named "&4&lSprzedaz" with lore "&7=====" and "&fKliknij LPM aby przejsc do Sprzedazy przedmiotów!" open {_gui} to player set slot 16 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 17 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 18 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 19 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 20 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 21 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 22 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 23 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 24 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 25 of {_gui} to black stained glass pane named " " open {_gui} to player set slot 26 of {_gui} to black stained glass pane named " " open {_gui} to player on inventory click: if name of event-inventory is "&bSKLEP": if index of event-slot = 11: cancel event open chest with 5 rows named "&7Sklep-Kupno" to player