variables: {mute.%player%} = 0 command /mute [] [] []: trigger: if player has permission "sniper.mute" or "mute": if arg 1 is set: if arg 1 is online: if arg 2 is set: if arg 3 is set: broadcast "&7Gracz &3%arg 1% został zmutowany" broadcast "&4Administratora &c%player% &9na %arg 2% min" broadcast " &7powód:&c%arg 3%" set {mute.%player%} to argument 2 else: send player title "&3&lDE&f&lHC" with subtitle "&7Podaj powód muta" for 2 seconds else: send player title "&3&lDE&f&lHC" with subtitle "&7Podaj czas" for 2 seconds else: send player title "&3&lDE&f&lHC" with subtitle "&7Ten nick jest offline" for 2 seconds else: send player title "&3&lDE&f&lHC" with subtitle "&7Podaj nick gracza" for 2 seconds else: send player title "&3&lDE&f&lHC" with subtitle "&7Nie posiadasz permisji" for 2 seconds every 1 minute: loop all players: if {mute.%loop-player%} is bigger than -1: remove 1 from {mute.%loop-player%} on chat: if {mute.%player%} is true: send player title "&3&lDE&f&lHC" with subtitle "&7Jesteś wyciszony" cancel event