on script load: register new shaped recipe for Yellow Stained Glass named "&9&lSANDFARMER" using sand, sand, sand, sand, diamond, sand, sand, sand, sand on script load: register new shaped recipe for Black Stained Glass named "&9&lBOYFARMER" using obsidian, obsidian, obsidian, obsidian, diamond, obsidian, obsidian, obsidian, obsidian on script load: register new shaped recipe for White Stained Glass named "&9&lKOPACZ FOSY" using cobblestone, cobblestone, cobblestone, cobblestone, diamond, cobblestone, cobblestone, cobblestone, cobblestone on place of Yellow Stained Glass: if player's tool is Yellow Stained Glass named "&9&lSANDFARMER": loop blocks under event-block: if loop-block is bedrock: stop set loop-block to sand on place of Black Stained Glass: if player's tool is Black Stained Glass named "&9&lBOYFARMER": loop blocks under event-block: if loop-block is bedrock: stop set loop-block to obsidian on place of White Stained Glass: if player's tool is White Stained Glass named "&9&lKOPACZ FOSY": loop blocks under event-block: if loop-block is bedrock: stop set loop-block to air