command /sklep: trigger: show chest with 1 row named "&8Sklep" to player wait 2 ticks set player's current inventory's slot 0 to "&f&lBeacon" with lore "&7Koszt zakupu: &c10 nolife coins" set player's current inventory's slot 8 with book named "&a&lSaldo" with lore "&c%{nolifeCoins::%player%}% &7nolife coins" on inventory click: if "%inventory name of player's current inventory%" contains "&8Sklep": if clicked slot is 0: cancel event if {nolifeCoins::%player%} >= 10: remove 10 from {nolifeCoins::%player%} give beacon to player's inventory send "&2* &aZakupiles beacona." to player if clicked slot is 8: cancel event