command /miejsce []: trigger: if arg 1 is "zombie": add location of player to {zombie::*} if arg 1 is "skeleton": add location of player to {skeleton::*} every 15 minutes: loop {zombie::*}: spawn zombie at loop-value equip the last spawned entity with diamond helmet of protection 4 equip the last spawned entity with diamond leggings of protection 4 equip the last spawned entity with diamond chestplate of protection 4 equip the last spawned entity with diamond boots of protection 4 loop {skeleton::*}: spawn skeleton at loop-value equip the last spawned entity with diamond helmet of protection 4 equip the last spawned entity with diamond helmet of protection 4 equip the last spawned entity with diamond leggings of protection 4 equip the last spawned entity with diamond chestplate of protection 4 equip the last spawned entity with diamond boots of protection 4