on guild create: set {hp::%guild's tag%} to 500 set {ZYCIA::%guild's tag%} to 3 set {podb::%guild's tag%} to false set {ochrona::%guild's tag%} to 2880 every 2 second: loop all players: if {wrogiteren::%loop-player%} is true: send action bar "&4&lTeren gildii %{terengtag::%loop-player%}%" to loop-player if {wrogiteren::%loop-player%} is false: if {czywysylac::%loop-player%} is true: send action bar "&a&lZnajdujesz sie na terenie swojej gildii %{terengtag::%loop-player%}%" to loop-player else: stop on guild region enter: if player is in guild "%guild%": set {wrogiteren::%player%} to false set {tereng::%player%} to guild's name set {terengtag::%player%} to guild's tag if {juzwyslano::%player%} is false: send title "&a&l[%guild's tag%]" with subtitle "&aZnajdujesz sie na terenie swojej gildii" to player set {juzwyslano::%player%} to true else: set {terengtag::%player%} to guild's tag set {tereng::%player%} to guild's name send title "&4&l[%guild's tag%]" with subtitle "&cZnajdujesz sie na terenie wrogiej gildii" to player set {wrogiteren::%player%} to true every 1 minute: if {minutytnt} is more than 0: remove 1 from {minutytnt} else: execute console command "tnt off" loop all guilds: if {minuty::%loop-guilds%} is less than 1: set {podbite::%loop-guilds%} to false loop all guilds: if {ochrona::%loop-guilds%} is more than 0: remove 1 from {ochrona::%loop-guilds%} command /tnt : trigger: if arg 1 is set: if arg 1 is "on": send "&cTNT ZOSTALO WLACZONE!" set {podbijanie} to true set {minutytnt} to 240 if arg 1 is "off": send "&CTNT ZOSTALO WYLACZONE!" set {podbijanie} to false on leftclick on respawn anchor: cancel event if player has guild: if {ochrona::%{terengtag::%player%}%} is less than 1: if {podb::%{terengtag::%player%}%} is false: if {wrogiteren::%player%} is true: if {podbijanie} is true: if {hp::%{terengtag::%player%}%} is more than 0: if {cooldown::%{terengtag::%player%}%} is 0: set {cooldown::%{terengtag::%player%}%} to 1 remove 1 from {hp::%{terengtag::%player%}%} send title "&6&l%{terengtag::%player%}%" with subtitle "&cPosiada: %{hp::%{terengtag::%player%}%}%HP" to player else: set {cooldown::%{terengtag::%player%}%} to 1 else: if {ZYCIA::%{terengtag::%player%}%} is more than 0: remove 1 from {ZYCIA::%{terengtag::%player%}%} send title "&cTwoja gildia podbila gildie %{terengtag::%player%}%" with subtitle "&cPozostale zycia: %{ZYCIA::%{terengtag::%player%}%}%" to player send "zabrales 1 zycie gildii %{terengtag::%player%}% ich status zyc: %{ZYCIA::%{terengtag::%player%}%}%" set {podb::%{terengtag::%player%}%} to true add 500 to %{ZYCIA::%{terengtag::%player%}%}% set {ochrona::%{terengtag::%player%}%} to 1200 else: remove 1 from {ZYCIA::%{terengtag::%player%}%} send title "&cTwoja gildia usunela gildie" with subtitle "&4&l%{terengtag::%player%}%" delete "%{terengtag::%player%}%" guild send "&cGILDIA %{terengtag::%player%}% zostala usunieta!" to all players else: send "&cNie mozesz podbijac w okresie wylaczonego TNT." else: send "&cNie mozesz podbic swojej gildii." else: send "&cPrzyjdz tutaj pozniej, gildia zostala juz dzisiaj podbita." else: send "&cNie mozna podbic gildii, ktora posiada ochrone!" else: send "&cNie masz gildii." every 1 second: loop all players: if {cooldown::%{terengtag::%loop-player%}%} is more than 0: remove 1 from {cooldown::%{terengtag::%loop-player%}%} on break: if {wrogiteren::%player%} is true: send "&cNie mozesz tego zrobic na terenie wrogiej gildii." execute console command "/effect give %player% minecraft:mining_fatigue 5 2" on guild region leave: if player is in guild "%guild%": set {wrogiteren::%player%} to false send title "&a&l[%guild's tag%]" with subtitle "&aOpusciles teren swojej gildii" to player set {juzwyslano::%player%} to false else: set {tereng::%player%} to false set {wrogiteren::%player%} to false send title "&4&l[%guild's tag%]" with subtitle "&cOpusciles teren wrogiej gildii" to player set {juzwyslano::%player%} to false