variables: {ender.V.1} = 1 {ender.V.2} = 0 {ender.V.3} = 0 {ender.V.4} = 0 options: zielone: lime glass pane named "&2TAK" czerwone: red glass pane named "&4NIE" szare: gray glass pane named "&8######" command /szki3lkopowieksznie: trigger: send "&cOdrzuciles opcje powiekszenia enderchesta" command /szki3lkopowieksztak2: trigger: if player has 64 diamond: remove 64 diamond from player's inventory send "&2GRATULACJE!! &aPowiekszyles enderchesta!" set {ender.V.1} to 0 set {ender.V.2} to 1 else: send "&cNie masz potrzebnych przedmiotow" command /szki3lkopowieksztak3: trigger: if player has 128 diamond: remove 128 diamond from player's inventory send "&2GRATULACJE!! &aPowiekszyles enderchesta!" set {ender.V.2} to 0 set {ender.V.3} to 1 else: send "&cNie masz potrzebnych przedmiotow" command /powieksz []: trigger: if {ender.V.1} is 1: open chest with 3 row named "&aPowiekszanie Enderchesta" to player format slot 0 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 1 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 2 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 9 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 10 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 11 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 18 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 19 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 20 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 3 of player with {@szare} to be unstealable format slot 4 of player with {@szare} to be unstealable format slot 5 of player with {@szare} to be unstealable format slot 12 of player with {@szare} to be unstealable format slot 13 of player with ender chest named "&bEnderchest Version 2.0" to be unstealable format slot 14 of player with {@szare} to be unstealable format slot 21 of player with {@szare} to be unstealable format slot 22 of player with {@szare} to be unstealable format slot 23 of player with {@szare} to be unstealable format slot 6 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 7 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 8 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 15 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 16 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 17 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 24 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 25 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] format slot 26 of player with {@zielone} with lore "&7- Koszt powiekszenia: &964 diamenty" to close then run [player command "szki3lkopowieksztak2"] else if {ender.V.2} is 1: open chest with 3 row named "&aPowiekszanie Enderchesta" to player format slot 0 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 1 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 2 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 9 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 10 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 11 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 18 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 19 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 20 of player with {@czerwone} to close then run [player command "szki3lkopowieksznie"] format slot 3 of player with {@szare} to be unstealable format slot 4 of player with {@szare} to be unstealable format slot 5 of player with {@szare} to be unstealable format slot 12 of player with {@szare} to be unstealable format slot 13 of player with ender chest named "&bEnderchest Version 3.0" to be unstealable format slot 14 of player with {@szare} to be unstealable format slot 21 of player with {@szare} to be unstealable format slot 22 of player with {@szare} to be unstealable format slot 23 of player with {@szare} to be unstealable format slot 6 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 7 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 8 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 15 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 16 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 17 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 24 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 25 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] format slot 26 of player with {@zielone} with lore "&7- Koszt powiekszenia: &9128 diamenty" to close then run [player command "szki3lkopowieksztak3"] on rightclick on ender chest: if {ender.V.1} is 1: cancel event open chest with 3 rows named "&7Enderchest Version 1.0" to player wait 2 ticks loop {enderchest.%player%::*}: set player's current inventory's slot loop-index parsed as integer to loop-value else if {ender.V.2} is 1: cancel event open chest with 4 rows named "&7Enderchest Version 2.0" to player wait 2 ticks loop {enderchest.%player%::*}: set player's current inventory's slot loop-index parsed as integer to loop-value on inventory close: if {ender.V.1} is 1: if "%inventory name of player's current inventory%" contains "&7Enderchest Version 1.0": set {_i.%player%} to 0 loop 54 times: set {enderchest.%player%::%{_i.%player%}%} to player's current inventory's slot {_i.%player%} add 1 to {_i.%player%} else if {ender.V.2} is 1: if "%inventory name of player's current inventory%" contains "&7Enderchest Version 2.0": set {_i.%player%} to 0 loop 54 times: set {enderchest.%player%::%{_i.%player%}%} to player's current inventory's slot {_i.%player%} add 1 to {_i.%player%}