command /ec: trigger: wait 2 ticks open chest with 3 rows named "&5E&6n&3d&2e&5r&8c&4h&be&3s&5t" to player wait 2 ticks loop {przedmiotyplecak1::*}: set player's current inventory's slot loop-index parsed as integer to loop-value command /enderchest: trigger: wait 2 ticks open chest with 3 rows named "&5E&6n&3d&2e&5r&8c&4h&be&3s&5t" to player wait 2 ticks loop {przedmiotyplecak1::*}: set player's current inventory's slot loop-index parsed as integer to loop-value on rightclick on enderchest: trigger: wait 2 ticks open chest with 3 rows named "&5E&6n&3d&2e&5r&8c&4h&be&3s&5t" to player wait 2 ticks loop {przedmiotyplecak1::*}: set player's current inventory's slot loop-index parsed as integer to loop-value on inventory close: if "%inventory name of player's current inventory%" is "&5E&6n&3d&2e&5r&8c&4h&be&3s&5t": set {_i} to 0 loop 9 times: set {przedmiotyplecak1::%{_i}%} to player's current inventory's slot {_i} add 1 to {_i}