variables: {combo.%player%} = false on right click: if player's tool is 1 book named "&6&lKsiega Combo": set {combo.%player%} to true chance of 50%: send "&f&lWEED&3&LRPG&F&L.PL &8> &aMimo ze to stara ksiega dales rady ja odczytac! Gratulacje" to player else: send "&f&lWEED&3&LRPG&F&L.PL &8> &aStara ksiega strony nie do odczytania, nic nie zrozumiales!" to player stop on damage: if {combo.%attacker%} is true: if attacker is a player: chance of 25%: damage victim by 2 hearts chance of 50%: damage victim by 1.5 hearts chance of 75%: damage victim by 1 heart