on first join: set {_player} to name of event-user #rejestruje nick gracza set {_ip} to ip of {_player} #rejestruje ip gracza if {_players.%{_player}%} is set: if {_players.%{_player}%} is not {_ip}: kick {_player} due to "&cBlad! Masz inne ip, w danych mam zarejestrowane inne IP" else: set {_players.%{_player}%} to {_ip}