options: {coins.%player%} is 0 command /coins: send "&3Posiadasz %{coins.%player%}%" on break of stone: chance of 20%: add 1 to {coins.%player%} command /sklep: trigger: open chest with 9 rows named "&6&lSklep" to player wait 5 tick format slot 11 of player with 1 of grass named "1" to be unstealable format slot 15 of player with 1 of dirt named "&a2" to be unstealable format slot 30 of player with 1 of bed item named "&a3" to be unstealable format slot 31 of player with 1 of book named "&a4" to be unstealable format slot 32 of player with 1 of paper named "&a5" to be unstealable