on load: if {qtrees::status} is not set: set {qtrees::status} to true on break of log or 162:1 or 162:0: if {qtrees::status} is true: player is holding any axe set {_log} to type of event-block loop blocks above event-block: if loop-block-1 is {_log}: set {_block} to loop-block-1 loop blocks in radius 3 around {_block}: while loop-block-2 is {_log}: set {_block} to loop-block-2 add {_block} to {_logcountdrop::*} if loop-block-2 is {_log}: wait 1 tick if loop-block-1 is {_log}: add {_log} to {_logcountdrop::*} set loop-block-1 to air wait 1 tick if loop-block-2 is {_log}: add {_log} to {_logcountdrop::*} set loop-block-2 to air wait 1 tick drop {_logcountdrop::*} at loop-block-1 set {_dura} to size of {_logcountdrop::*} clear {_logcountdrop::*} wait 1 tick damage the tool of player by {_dura} command /qtrees []: permission: qtrees.admin permission message: &cNie masz uprawnien &8(&6qTrees.admin&8) trigger: if arg 1 is not set: if {qtrees::status} is true: set {qtrees::status} to false send "&8[&6qTrees&8] &cWylaczono szybkie scinanie drzew." stop if {qtrees::status} is false: set {qtrees::status} to true send "&8[&6qTrees&8] &aWlaczono szybkie scinanie drzew." stop if arg 1 is "off" or "wylacz": set {qtrees::status} to false send "&8[&6qTrees&8] &cWylaczono szybkie scinanie drzew." if arg 1 is "on" or "wlacz": set {qtrees::status} to true send "&8[&6qTrees&8] &aWlaczono szybkie scinanie drzew."