on entering of region "pvpdenylinia": if {st::combat::%player%} is true: push player horizontally backwards with speed 4 send "&cKtos cie oderzyl, wiec nie mozesz teraz wrocic na bezpieczna strefe!" to player on attack: set {st::combat::%victim%} to true set {st::combat::%attacker%} to true wait 10 seconds set {st::combat::%victim%} to false set {st::combat::%attacker%} to false on leave: if {st::combat::%player%} = true: set {st::combat::%player%} to false kill player