on first join: set {_x} to random integer from -5000 to 5000 set {_z} to random integer from -5000 to 5000 set {_xyz} to the location at {_x}, 256, {_z} teleport player to {_xyz} wait 1 tick loop 256 times: if block under player is air: teleport player under player else: send "&6Witaj po raz pierwszy na serwerze twoja lokacja: %location of player%" stop