else if arg 1 is "disband": if arg 1 is not set: if {gildie::%player%::status} is false: send "&7» &cNie posiadasz gildii!" stop if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%": send "&7» &cNie jestes liderem gildii!" stop set {_tag} to {gildie::gildia::%{gildie::%player%::tag}%::tag} set {_nazwa} to {gildie::gildia::%{gildie::%player%::tag}%::nazwa} set {_czlonkowie::*} to {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*} delete {gildie::gildia::%{gildie::%player%::tag}%::tag} delete {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*} delete {gildie::gildia::%{gildie::%player%::tag}%::lider} delete {gildie::gildia::%{gildie::%player%::tag}%::dom} loop {_czlonkowie::*}: set {gildie::%loop-value%::status} to false delete {gildie::%loop-value%::tag} broadcast "&7» &7Gildia o tagu &3%{_tag}% &7i nazwie &3%{_nazwa}% &7zostala rozwiazana przez &3%player%&7." stop