on damage: set {_} to "%type of attacker's tool%" set {_ii} to "%attacker's tool%" set {_nname} to "%name of attacker's tool%" set {_llore} to "%line 1 of lore of attacker's tool%" if {iitem::%{_ii}%.%{_nname}%.%{_llore}%} is not set: stop if {lvl.%attacker%} >= {iitem::%{_ii}%.%{_nname}%.%{_llore}%}: stop cancel event send "&cTen przedmiot jest dostępny od poziomu: &7%{iitem::%{_ii}%.%{_nname}%.%{_llore}%}%" to attacker