command /cobblestone []: trigger: wait 1 ticks open chest inventory with 3 row named " &7&m----&7«&a*&7»&a COBBLESTONE &7«&a*&7»&7&m----" to player format slot 11 of player with 1 diamond pickaxe named " &7&l[&eKilofy&7&l]" with lore "&7Kliknij zeby zobaczyć kilofy! &7&l[&a&lPPM&7&l]" and "&7Co ci dają &a&llepsze kilofy&7?" and "&7Mozliwosc wykopywywania nowych &a&lrud&7!" to run [make player execute command "cobblestone info"] format slot 13 of player with 1 gold ore named " &7&l[&eRudy&7&l]" with lore "&7Zobacz wszystkie rudy &7&l[&a&lPPM&7&l]" to be unstealable if arg 1 is "info": wait 2 tick open chest inventory with 3 row named " &7&m----&7«&a*&7»&a KILOFY &7«&a*&7»&7&m----" to player format slot 10 of player with 1 wooden pickaxe named "&7&l[&aDrewniany Kilof&7&l]" with lore "&7- &aCobblestone 100%%" to be unstealable format slot 12 of player with 1 stone pickaxe named "&7&l[&aKamienny Kilof&7&l]" with lore "&7- &aCobblestone 70%%" and "&7- &aRuda Wegla 20%%" and "&7- &aRuda Zelaza10%%" to be unstealable format slot 14 of player with 1 iron pickaxe named "&7&l[&aZelazny Kilof&7&l]" with lore "&7- &aCobblestone 50%%" and "&7- &aRuda Wegla 20%%" and "&7- &aRuda Zelaza 19%%" and "&7- &aRuda Zlota 10%%" and "&7- &aRuda Diamentu 1%%" to be unstealable format slot 16 of player with 1 diamond pickaxe named "&7&l[&aDiamentowy Kilof&7&l]" with lore "&7- &aCobblestone 30%%" and "&7- &aRuda Wegla 10%%" and "&7- &aRuda Zelaza 15%%" and "&7- &aRuda Lapisu 15%%" and "&7- &aRuda Redstone 10%%" and "&7- &aRuda Zlota 10%%" and "&7- &aRuda Diamentu 5%%" and "&7- &aRuda Szmaragdu 5%%" to be unstealable