on load: new Recipe "CobbleX"; "CobbleX".Recipe.registerIngredient{1, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{2, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{3, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{4, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{5, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{6, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{7, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{8, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{9, 64 cobblestone}; "CobbleX".Recipe.registerResult{1 48 named "&9CobbleX"}; "CobbleX".Recipe.register{}; on place mossy cobblestone: if name of player's tool is "&9CobbleX": cancel event remove 1 mossy cobblestone named "&9CobbbleX" from player's inventory send "&c&lWylosowales &6KOXA" drop 1 322:1