command /gamemode [] []: aliases: /gm, /rcore:gm, /rcore:gamemode trigger: if player has permission "admin.gm": if arg-1 is not set: send "&aWpisz: &2/gm [0/1/2] " stop if arg-2 is not set: if arg-1 is "1" or "creative": set player's gamemode to creative send "&aUstawiles gamemode: &2CREATIVE" stop if arg-1 is "0" or "survival": set player's gamemode to survival send "&aUstawiles gamemode: &2SURVIVAL" stop if arg-1 is "2" or "adventure": set player's gamemode to adventure send "&aUstawiles gamemode: &2ADVENTURE" stop send "&aWpisz: &2/gm [0/1/2] " else: if arg-2 is online: if arg-1 is "1" or "creative": set arg-2's gamemode to creative send "&aUstawiles gamemode: &2CREATIVE&a, dla gracza &2%arg-2%" send "&aZmieniono gamemode na: &2CREATIVE" to arg-2 stop if arg-1 is "0" or "survival": set arg-2's gamemode to survival send "&aUstawiles gamemode: &2SURVIVAL&a, dla gracza &2%arg-2%" send "&aZmieniono gamemode na: &2SURVIVAL" to arg-2 stop if arg-1 is "2" or "adventure": set arg-2's gamemode to adventure send "&aUstawiles gamemode: &2ADVENTURE&a, dla gracza &2%arg-2%" send "&aZmieniono gamemode na: &2ADVENTURE" to arg-2 stop send "&aWpisz: &2/gm [0/1/2] " else: send "&cBlad: &7Gracz nie jest na serwerze!" else: send "&cBlad: &7Nie masz uprawnien!" command /tp []: trigger: if player has permission "helper.tp": if arg-1 is set: if arg-1 is online: teleport player to arg-1 send "&2Zostales przeteleportowany do gracza &2%arg-1%&2." else: send "&cBlad: &7Gracz nie jest na serwerze!" else: send "&aWpisz: &2/tp [gracz]" else: send "&cBlad: &7Nie masz uprawnien!" command /s []: trigger: if player has permission "helper.s": if arg-1 is set: if arg-1 is online: teleport arg-1 to player send "&2Przeteleportowales &a%arg-1% &2do siebie." send "&2Zostales przeteleportowany do administratora &a%player%&2." to arg-1 else: send "&cBlad: &7Gracz nie jest na serwerze!" else: send "&aWpisz: &2/s [gracz]" else: send "&cBlad: &7Nie masz uprawnien!" command /fly []: trigger: if player has permission "helper.fly": if arg-1 is not set: if player's fly mode is false: send "&aUstawiles fly: &2ON" set player's fly mode to true stop if player's fly mode is true: send "&aUstawiles fly: &cOFF" set player's fly mode to false stop if arg-1 is set: if arg-1 is online: if arg-1's fly mode is false: send "&aUstawiles fly: &2ON&a, dla gracza &2%arg-1%" send "&aZmieniono fly na: &2ON" to arg-1 set arg-1's fly mode to true stop if arg-1's fly mode is true: send "&aUstawiles fly: &cOFF&a, dla gracza &2%arg-1%" send "&aZmieniono fly na: &cOFF" to arg-1 set arg-1's fly mode to false stop else: send "&cBlad: &7Gracz nie jest na serwerze!" else: send "&cBlad: &7Nie masz uprawnien!" command /pandora []: trigger: if arg-1 is not set: if player has 576 cobblestone: remove 576 cobblestone from player set {_pandora} to 1 or 2 or 3 if {_pandora} is 1: send "&aPomyslnie stworzyles Pandora x1!" add 1 dragon egg named "&2PANDORA" to player if {_pandora} is 2: send "&aPomyslnie stworzyles Pandora x2!" add 2 dragon egg named "&2PANDORA" to player if {_pandora} is 3: send "&aPomyslnie stworzyles Pandora x3!" add 3 dragon egg named "&2PANDORA" to player stop else: send "&cWymagane: 9 stackow cobblestone!" stop if arg-1 is "info": new Inventory "&2PANDORA"; "&2PANDORA".Inventory.setRow{2}; "&2PANDORA".Inventory.setItem{1, 3 emerald named ""}; "&2PANDORA".Inventory.setCommand{1, "pandora info"}; "&2PANDORA".Inventory.setExecutor{1, "player"}; "&2PANDORA".Inventory.setItem{2, golden apple:0 named ""}; "&2PANDORA".Inventory.setCommand{2, "pandora info"}; "&2PANDORA".Inventory.setExecutor{2, "player"}; "&2PANDORA".Inventory.setItem{3, 1 ender pearl named ""}; "&2PANDORA".Inventory.setCommand{3, "pandora info"}; "&2PANDORA".Inventory.setExecutor{3, "player"}; "&2PANDORA".Inventory.setItem{4, 32 bottle o' enchanting named ""}; "&2PANDORA".Inventory.setCommand{4, "pandora info"}; "&2PANDORA".Inventory.setExecutor{4, "player"}; "&2PANDORA".Inventory.setItem{5, 1 golden ingot named ""}; "&2PANDORA".Inventory.setCommand{5, "pandora info"}; "&2PANDORA".Inventory.setExecutor{5, "player"}; "&2PANDORA".Inventory.setItem{6, 2 golden apple:0 named ""}; "&2PANDORA".Inventory.setCommand{6, "pandora info"}; "&2PANDORA".Inventory.setExecutor{6, "player"}; "&2PANDORA".Inventory.setItem{7, 2 golden ingot named ""}; "&2PANDORA".Inventory.setCommand{7, "pandora info"}; "&2PANDORA".Inventory.setExecutor{7, "player"}; "&2PANDORA".Inventory.setItem{8, 2 apple named ""}; "&2PANDORA".Inventory.setCommand{8, "pandora info"}; "&2PANDORA".Inventory.setExecutor{8, "player"}; "&2PANDORA".Inventory.setItem{9, 1 iron chestplate of protection 2 named ""}; "&2PANDORA".Inventory.setCommand{9, "pandora info"}; "&2PANDORA".Inventory.setExecutor{9, "player"}; "&2PANDORA".Inventory.setItem{10, 1 iron helmet of protection 3 named ""}; "&2PANDORA".Inventory.setCommand{10, "pandora info"}; "&2PANDORA".Inventory.setExecutor{10, "player"}; "&2PANDORA".Inventory.setItem{11, 1 iron leggings of protection 2 named ""}; "&2PANDORA".Inventory.setCommand{11, "pandora info"}; "&2PANDORA".Inventory.setExecutor{11, "player"}; "&2PANDORA".Inventory.setItem{12, 1 iron boots of protection 3 named ""}; "&2PANDORA".Inventory.setCommand{12, "pandora info"}; "&2PANDORA".Inventory.setExecutor{12, "player"}; "&2PANDORA".Inventory.setItem{13, 2 obsidian named ""}; "&2PANDORA".Inventory.setCommand{13, "pandora info"}; "&2PANDORA".Inventory.setExecutor{13, "player"}; "&2PANDORA".Inventory.setItem{14, 4 bone named ""}; "&2PANDORA".Inventory.setCommand{14, "pandora info"}; "&2PANDORA".Inventory.setExecutor{14, "player"}; "&2PANDORA".Inventory.setItem{15, 2 tnt named ""}; "&2PANDORA".Inventory.setCommand{15, "pandora info"}; "&2PANDORA".Inventory.setExecutor{15, "player"}; "&2PANDORA".Inventory.display{player}; stop send "&cBlad: &7Nie odnaleziono!" on click: if event-block is dragon egg: cancel event set block to air chance of 85%: wait 1.2 seconds set {_drop} to 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9 or 10 or 11 or 12 or 13 or 14 or 15 if {_drop} is 1: drop 3 emerald at event-block if {_drop} is 2: drop 1 golden apple:0 at event-block if {_drop} is 3: drop 1 ender pearl at event-block if {_drop} is 4: drop 32 bottle o' enchanting at event-block if {_drop} is 5: drop golden ingot at event-block if {_drop} is 6: drop 2 golden apple:0 at event-block if {_drop} is 7: drop 2 golden ingot at event-block if {_drop} is 8: drop 2 apple at event-block if {_drop} is 9: drop iron chestplate of protection 2 at event-block if {_drop} is 10: drop iron helmet of protection 3 at event-block if {_drop} is 11: drop iron leggings of protection 2 at event-block if {_drop} is 12: drop iron boots of protection 3 at event-block if {_drop} is 13: drop 2 obsidian at event-block if {_drop} is 14: drop 4 bone at event-block if {_drop} is 15: drop 2 tnt at event-block stop wait 2 seconds set {_drop} to 1 or 2 or 3 if {_drop} is 1: spawn 1 zombie at event-block if {_drop} is 2: spawn 2 zombie at event-block if {_drop} is 3: spawn 3 zombie at event-block command /pomoc []: trigger: send "&c» &e/monety &8- &7Serwerowa waluta czasu." send "&c» &3/vip &8- &7Informacje na temat konta &8- &6VIP&7." send "&c» &3/stats &8- &7Sprawdz swoje statystyki, jak innych graczy." send "&c» &3/drop &8- &7Sprawdz jakie sa potrzebne przedmioty do zalozenia gildii." send "&c» &3/vip &8- &7Informacje na temat dropu z kamienia + Turbo Drop!" send "&c» &3/otchlan &8- &7Zgarnij przedmiotyz otchlani!" send "&c» &3/wymiana &8- &7Wymieniaj przedmiotami" send "&c» &3/pandora &8- &7Otworz puszke pandory, uwazaj co sie w niej kryje" send "&c» &3/pandora info &8- &7To co znajdziemy w pandorze :)" send "&c» &3/os &8- &7Osiagniecia serwerowe" send "&c» &3/craftingi &8- &7Wszystkie dostepne craftingi na serwerze!" send "&c» &3/cc &8- &7Mozliwosc modefikowania swojego chatu!" command /vip []: trigger: send " &7Mozliwosc konta &6VIP:" send " &8» &7Czas trwania: &6RANGA JEST NA EDYCJE!" send " &8» &7Moze stworzyc az 4 sethomy &8[&6/sethome nazwa &7powrot &6/home nazwa&8]" send " &8» &7Drop surowcow jest zwiekszony &8[&6/drop&8]" send " &8» &7Moze teleportowa sie na spawn za pomoca komendy &8[&6/drop&8]" send " &8» &7Kosz zalozenia gildi jest o 30%% mniejszy &8[&6/g itemy&8]" send " &8» &7Kit vip co 2dni, przedmioty: Miecz 5/2/2, Miecz 5/2/2, Kilof 5/3/3, Zbroja itp. 4/3, 2 koxy, 4 refile, 4 enderperly &8[&6/kit vip&8]" send " &8» &7Moze wchodzic na pelne serwery!" send " &8» &aAby zakupic konto &6VIP &awejdz na nasza strone: &2http://mc$u.pl/shop" on rightclick: if player's tool is stick named "&eRozdzka Teleportujaca!" with lore "&7Magiczna rozdzka ktora teleportuje na spawn.||&7Aby uzyc kliknij PPM rozdzka!": set {_loc} to "%x-coordinate of player%, %y-coordinate of player%, %z-coordinate of player%" apply nausea 100 to player for 60 seconds apply slowness 100 to player for 60 seconds apply blindness 100 to player for 60 seconds send "&8» &2Teleportacja nastapi za &a10 sekund&2! &cNie ruszaj sie!" loop 10 times: wait 1 seconds if player has stick named "&eRozdzka Teleportujaca!" with lore "&7Magiczna rozdzka ktora teleportuje na spawn.||&7Aby uzyc kliknij PPM rozdzka!": if "%x-coordinate of player%, %y-coordinate of player%, %z-coordinate of player%" is not {_loc}: send "&8» &2Ruszyles sie! &cTeleportacja zostala anulowana!" remove nausea from player remove slowness from player remove blindness from player stop else: send "&cWyrzuciles rozdzke!" remove nausea from player remove slowness from player remove blindness from player stop remove nausea from player remove slowness from player remove blindness from player teleport player to {spawn} remove 1 stick named "&eRozdzka Teleportujaca!" with lore "&7Magiczna rozdzka ktora teleportuje na spawn.||&7Aby uzyc kliknij PPM rozdzka!" from player send "&8» &2Teleportacja &apomyslna&2!" command /craftingi []: trigger: if arg-1 is "enderchest": if player has 8 obsidian: if player has 1 ender pearl: remove 8 obsidian from player remove 1 ender pearl from player execute player command "craftingi 2" add 1 ender chest to player else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 2" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 2" if arg-1 is "rozdzka": if player has 2 block of gold: if player has 2 ender pearl: if player has 1 stick: remove 2 block of gold from player remove 2 ender pearl from player remove 1 stick from player execute player command "craftingi 3" add 1 stick named "&eRozdzka Teleportujaca!" with lore "&7Magiczna rozdzka ktora teleportuje na spawn.||&7Aby uzyc kliknij PPM rozdzka!" to player else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 3" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 3" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 3" if arg-1 is "stoniarka": if player has 4 stone: if player has 4 dirt: if player has 1 block of iron: remove 4 stone from player remove 4 dirt from player remove 1 block of iron from player execute player command "craftingi" add 1 end stone named "&6Blok nieskonczonosci" with lore "&6Generator który odnawia &7kamien||&6Poloz generator &7- &6po czym ustaw na niego:||&7kamien!" to player else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi" if arg-1 is "boyfarmer": if player has 3 water bucket: if player has 3 lava bucket: if player has 1 sand: if player has 1 obsidian: if player has 1 redstone block: remove 3 water bucket from player remove 3 lava bucket from player remove 1 obsidian from player remove 1 sand from player remove 1 redstone block from player execute player command "craftingi" add 1 ender portal frame named "&5BoyFarmer" with lore "&7Po postawieniu boyfarmera generuje on 100 kratek||&7obsydianu pod mienscem ustawienia||&cBoyFarmer generuje sie tak dlugo||&caz nie napotka jakiegos bloku||&cpod soba od 100 kratek w dol!" to player else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 4" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 4" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 4" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 4" else: send "&cNie masz wystarczajacej ilosci przedmiotow!" execute player command "craftingi 4" if arg-1 is not set: new Inventory "&4Craftingi: &21&7/&24"; "&4Craftingi: &21&7/&24".Inventory.setRow{6}; "&4Craftingi: &21&7/&24".Inventory.setItem{2, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{2, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{2, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{3, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{3, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{3, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{4, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{4, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{4, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{5, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{5, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{5, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{6, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{6, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{6, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{11, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{11, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{11, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{15, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{15, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{15, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{20, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{20, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{20, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{24, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{24, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{24, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{29, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{29, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{29, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{33, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{33, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{33, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{38, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{38, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{38, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{39, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{39, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{39, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{40, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{40, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{40, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{41, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{41, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{41, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{42, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{42, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{42, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{16, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{16, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{16, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{17, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{17, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{17, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{26, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{26, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{26, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{34, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{34, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{34, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{35, 1 black glass named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{35, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{35, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{12, 1 stone named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{12, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{12, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{13, 1 dirt named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{13, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{13, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{14, 1 stone named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{14, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{14, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{21, 1 dirt named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{21, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{21, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{22, 1 block of iron named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{22, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{22, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{23, 1 dirt named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{23, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{23, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{25, 1 end stone named "&6Blok nieskonczonosci" with lore "&6Generator który odnawia &7kamien||&6Poloz generator &7- &6po czym ustaw na niego:||&7kamien!"}; "&4Craftingi: &21&7/&24".Inventory.setCommand{25, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{25, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{30, 1 stone named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{30, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{30, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{31, 1 dirt named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{31, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{31, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{32, 1 stone named ""}; "&4Craftingi: &21&7/&24".Inventory.setCommand{32, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{32, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{46, 1 cyan clay named "&7«-- Poprzednia strona"}; "&4Craftingi: &21&7/&24".Inventory.setCommand{46, "craftingi"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{46, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{50, 1 crafting table named "&aAuto-Crafting" with lore "&cKliknij by stworzyc taki przedmiot||&a&lPamietaj! musisz miec miejsce w eq!!"}; "&4Craftingi: &21&7/&24".Inventory.setCommand{50, "craftingi stoniarka"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{50, "player"}; "&4Craftingi: &21&7/&24".Inventory.setItem{54, 1 light green clay named "&aNastepna strona --»"}; "&4Craftingi: &21&7/&24".Inventory.setCommand{54, "craftingi 2"}; "&4Craftingi: &21&7/&24".Inventory.setExecutor{54, "player"}; "&4Craftingi: &21&7/&24".Inventory.display{player}; if arg-1 is "2": "&4Craftingi: &22&7/&24".Inventory.setRow{6}; "&4Craftingi: &22&7/&24".Inventory.setItem{2, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{2, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{2, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{3, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{3, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{3, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{4, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{4, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{4, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{5, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{5, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{5, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{6, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{6, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{6, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{11, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{11, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{11, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{15, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{15, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{15, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{20, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{20, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{20, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{24, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{24, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{24, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{29, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{29, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{29, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{33, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{33, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{33, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{38, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{38, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{38, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{39, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{39, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{39, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{40, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{40, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{40, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{41, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{41, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{41, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{42, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{42, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{42, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{16, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{16, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{16, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{17, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{17, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{17, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{26, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{26, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{26, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{34, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{34, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{34, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{35, 1 black glass named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{35, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{35, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{12, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{12, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{12, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{13, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{13, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{13, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{14, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{14, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{14, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{21, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{21, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{21, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{22, 1 ender pearl named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{22, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{22, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{23, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{23, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{23, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{25, 1 ender chest named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{25, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{25, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{30, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{30, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{30, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{31, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{31, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{31, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{32, 1 obsidian named ""}; "&4Craftingi: &22&7/&24".Inventory.setCommand{32, "craftingi 2"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{32, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{46, 1 red clay named "&c«-- Poprzednia strona"}; "&4Craftingi: &22&7/&24".Inventory.setCommand{46, "craftingi"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{46, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{50, 1 crafting table named "&aAuto-Crafting" with lore "&cKliknij by stworzyc taki przedmiot||&a&lPamietaj! musisz miec miejsce w eq!!"}; "&4Craftingi: &22&7/&24".Inventory.setCommand{50, "craftingi enderchest"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{50, "player"}; "&4Craftingi: &22&7/&24".Inventory.setItem{54, 1 light green clay named "&aNastepna strona --»"}; "&4Craftingi: &22&7/&24".Inventory.setCommand{54, "craftingi 3"}; "&4Craftingi: &22&7/&24".Inventory.setExecutor{54, "player"}; "&4Craftingi: &22&7/&24".Inventory.display{player}; if arg-1 is "3": "&4Craftingi: &23&7/&24".Inventory.setRow{6}; "&4Craftingi: &23&7/&24".Inventory.setItem{2, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{2, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{2, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{3, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{3, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{3, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{4, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{4, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{4, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{5, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{5, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{5, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{6, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{6, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{6, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{11, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{11, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{11, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{15, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{15, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{15, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{20, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{20, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{20, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{24, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{24, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{24, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{29, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{29, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{29, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{33, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{33, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{33, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{38, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{38, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{38, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{39, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{39, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{39, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{40, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{40, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{40, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{41, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{41, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{41, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{42, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{42, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{42, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{16, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{16, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{16, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{17, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{17, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{17, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{26, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{26, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{26, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{34, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{34, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{34, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{35, 1 black glass named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{35, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{35, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{12, 1 ender pearl named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{12, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{12, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{13, 1 block of gold named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{13, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{13, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{14, 1 ender pearl named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{14, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{14, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{21, 1 air named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{21, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{21, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{22, 1 block of gold named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{22, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{22, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{23, 1 air named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{23, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{23, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{25, 1 stick named "&eRozdzka Teleportujaca!" with lore "&7Magiczna rozdzka ktora teleportuje na spawn.||&7Aby uzyc kliknij PPM rozdzka!"}; "&4Craftingi: &23&7/&24".Inventory.setCommand{25, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{25, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{30, 1 air named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{30, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{30, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{31, 1 stick named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{31, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{31, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{32, 1 air named ""}; "&4Craftingi: &23&7/&24".Inventory.setCommand{32, "craftingi 3"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{32, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{46, 1 red clay named "&c«-- Poprzednia strona"}; "&4Craftingi: &23&7/&24".Inventory.setCommand{46, "craftingi 2"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{46, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{50, 1 crafting table named "&aAuto-Crafting" with lore "&cKliknij by stworzyc taki przedmiot||&a&lPamietaj! musisz miec miejsce w eq!!"}; "&4Craftingi: &23&7/&24".Inventory.setCommand{50, "craftingi rozdzka"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{50, "player"}; "&4Craftingi: &23&7/&24".Inventory.setItem{54, 1 light green clay named "&aNastepna strona --»"}; "&4Craftingi: &23&7/&24".Inventory.setCommand{54, "craftingi 4"}; "&4Craftingi: &23&7/&24".Inventory.setExecutor{54, "player"}; "&4Craftingi: &23&7/&24".Inventory.display{player}; if arg-1 is "4": "&4Craftingi: &24&7/&24".Inventory.setRow{6}; "&4Craftingi: &24&7/&24".Inventory.setItem{2, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{2, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{2, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{3, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{3, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{3, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{4, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{4, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{4, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{5, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{5, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{5, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{6, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{6, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{6, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{11, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{11, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{11, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{15, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{15, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{15, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{20, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{20, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{20, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{24, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{24, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{24, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{29, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{29, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{29, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{33, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{33, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{33, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{38, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{38, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{38, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{39, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{39, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{39, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{40, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{40, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{40, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{41, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{41, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{41, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{42, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{42, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{42, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{16, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{16, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{16, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{17, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{17, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{17, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{26, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{26, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{26, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{34, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{34, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{34, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{35, 1 black glass named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{35, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{35, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{12, 1 water bucket named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{12, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{12, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{13, 1 obsidian named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{13, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{13, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{14, 1 lava bucket named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{14, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{14, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{21, 1 water bucket named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{21, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{21, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{22, 1 sand named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{22, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{22, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{23, 1 lava bucket named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{23, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{23, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{25, 1 ender portal frame named "&5BoyFarmer" with lore "&7Po postawieniu boyfarmera generuje on 100 kratek||&7obsydianu pod mienscem ustawienia||&cBoyFarmer generuje sie tak dlugo||&caz nie napotka jakiegos bloku||&cpod soba od 100 kratek w dol!"}; "&4Craftingi: &24&7/&24".Inventory.setCommand{25, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{25, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{30, 1 water bucket named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{30, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{30, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{31, 1 redstone block named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{31, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{31, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{32, 1 lava bucket named ""}; "&4Craftingi: &24&7/&24".Inventory.setCommand{32, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{32, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{46, 1 red clay named "&c«-- Poprzednia strona"}; "&4Craftingi: &24&7/&24".Inventory.setCommand{46, "craftingi 3"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{46, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{50, 1 crafting table named "&aAuto-Crafting" with lore "&cKliknij by stworzyc taki przedmiot||&a&lPamietaj! musisz miec miejsce w eq!!"}; "&4Craftingi: &24&7/&24".Inventory.setCommand{50, "craftingi boyfarmer"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{50, "player"}; "&4Craftingi: &24&7/&24".Inventory.setItem{54, 1 cyan clay named "&7Nastepna strona --»"}; "&4Craftingi: &24&7/&24".Inventory.setCommand{54, "craftingi 4"}; "&4Craftingi: &24&7/&24".Inventory.setExecutor{54, "player"}; "&4Craftingi: &24&7/&24".Inventory.display{player}; on load: loop 54 times: add 1 to {_a} "&4Craftingi: &21&7/&24".Inventory.removeItem{{_a}}; "&4Craftingi: &22&7/&24".Inventory.removeItem{{_a}}; "&4Craftingi: &23&7/&24".Inventory.removeItem{{_a}}; "&4Craftingi: &24&7/&24".Inventory.removeItem{{_a}}; "&2PANDORA: &24&7/&24".Inventory.removeItem{{_a}};