on rightclick: if player's tool is 45 named "Pierscen" with lore "Dodatkowy damage": if {dodatkowe::dmg::%player%} is true: set {dodatkowe::dmg::%player%} to false send "Wylaczyles dodatkowe obrazenia!" else: set {dodatkowy::dmg::%player%} to true send "Wlaczyles dodatkowe obrazenia!" on damage: if attacker is player: if {dodatkowe::dmg:;%attacker%} is true: add 5000 to damage else: stop