function cancelEvent(p: player): if {_p}'s world is "captcha": cancel event send "&8>> &7You must complete the captcha first!" to {_p} on break: cancelEvent(event-player) on chat: cancelEvent(event-player) on command: if command isn't "recipe": cancelEvent(event-player) on bed enter: cancelEvent(event-player) on drop: cancelEvent(event-player)