command /wyspa [] [] []: trigger: if argument 1 is not set: send " &e/wyspa stworz &f-> &aTworzy wyspe " to player send " &e/wyspa zapros &f-> &aZapraszasz gracza do wyspy " to player send " &e/wyspa lista &f-> &aPokazuje wszystkich graczy na wyspie " to player send " &e/wyspa top &f-> &aPokazuje top wyspy " to player send " &e/wyspa sethome &f-> &aUstawa miejsce home'u na wyspie " to player send " &e/wyspa home &f-> &aTeleportuje Cie na wyspe " to player send " &e/wyspa opusc &f-> &aOdchodzisz z wyspy " to player send " &e/wyspa odrzuc &f-> &aUsun wyslane zaproszenie " to player send " &e/wyspa wyrzuc &f-> &aWyrzuca gracza z wyspy " to player send " &e/wyspa lider &f-> &aMianujesz gracza liderem wyspy " to player send " &e/wyspa chat &f-> &aWlacza czat wyspy " to player send " &e/wyspa warp &f-> &aTeleportuje Cie na ustawiony warp " to player send " &e/wyspa setwarp &f-> &aUstawiasz warpa na swojej wyspie " to player send " &e/wyspa ulepszenia &f-> &aPokazuje mozliwe ulepszenia wyspy " to player send " &e/wyspa misje &f-> &aPokazuje dostepne misje wyspy " to player send " &e/wyspa boosty &f-> &aPokazuje dostepne do kupna boosty " to player send " &e/wyspa krysztaly &f-> &aPrzekazuje krysztaly" to player if argument 1 is "stworz" or "stwórz": execute player command "/is create" if argument 1 is "zapros" or "zaproś" or "dodaj": execute player command "/is invite {arg2}" if argument 1 is "lista": execute player command "/is list" if argument 1 is "top": execute player command "/is top" if argument 1 is "sethome": execute player command "/is sethome" if argument 1 is "home": execute player command "/is home" if argument 1 is "opusc": execute player command "/is leave" if argument 1 is "odrzuc" or "odrzuć": execute player command "/is deinvite {arg2}" if argument 1 is "wyrzuc" or "wyrzuć": execute player command "/is kick {arg2}" if argument 1 is "lider" or "leader": execute player command "/is leader {arg2}" if argument 1 is "chat": execute player command "/is chat" if argument 1 is "warp": execute player command "/is warp" if argument 1 is "setwarp": execute player command "/is setwarp" if argument 1 is "ulepszenia": execute player command "/is upgrades" if argument 1 is "misje": execute player command "/is missions" if argument 1 is "boosty": execute player command "/is boosters" if argument 1 is "krysztaly" or "kryształy": execute player command "/is givecrystals {arg2} {arg3}"