on mine of stone: if player's tool is pickaxe of fortune 0: if {zel.%player%} is true: if {turbo.drop} is true: if {tdrop.%player%} is true: if player has permission "premium": if player has permission "ppremium": chance of {@ppzel}: give 2 of iron ingot to player stop else: chance of {@pzel}: give 2 of iron ingot to player stop else: if player has permission "ppremium": chance of {@ppzel}: give 2 of iron ingot to player stop else: chance of {@zel}: give 2 of iron ingot to player stop else: if player has permission "premium": chance of {@pzel}: give 2 of iron ingot to player stop else: if player has permission "ppremium": chance of {@ppzel}: give 2 of iron ingot to player stop else: chance of {@zel}: give 2 of iron ingot to player stop else: if {tdrop.%player%} is true: if player has permission "premium": chance of {@pzel}: give 2 of iron ingot to player stop else: if player has permission "ppremium": chance of {@ppzel}: give 2 of iron ingot to player stop else: chance of {@zel}: give 2 of iron ingot to player stop else: if player has permission "premium": chance of {@pzel}: give 1 of iron ingot to player stop else: if player has permission "ppremium": chance of {@ppzel}: give 1 of iron ingot to player stop else: chance of {@zel}: give 1 of iron ingot to player stop