#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Autor: ReyPlay # # Version: 1.0 # # Skype: replay_Games # # Skript.pl: Ironer; # # skript.pl/profil/3432-ironer/ # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Nie będę się rozpisywał co można# # a czego nie mozna usuwać w sk, # # bo wiem że nie jest to zazwyczaj# # przestrzegane i każdy edytuje co# # chce, ale będę bardzo wdzięczny # # Ci jeśli nie usuniesz komendy # # z info o autorze. Dlaczego? # # Chce poprostu, aby maly kawalek # # świata o mnie usłyszał. Wkońcu # # prawie nikt nie patrzy na to. # # DZIĘKUJE! # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # SZUKASZ PROFESJONALNEGO SKRYPTERA NA SERWER?! # # PISZ DO MNIE NA FORUM SKRIPT.PL! (LINK WYZEJ) # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# options: serwer: &6KupaCraft.pl #Ustaw wlasna nazwe serwer on load: set {rock::msg} to true #Czy wiadomosci maja byc wlaczone (true/false) set {rock::sound} to true #Czy dzwieki maja byc wlaczone (true/false) command /givemieto: aliases: gvt description: Komenda dodaje kilof ktorym mozemy niszczyc Bedrock permission: rockdeleter.* permission message: &fUnknown command, type '/help' for help. trigger: if {rock::sound} is true: play raw sound "random.chestclosed" at player with pitch 1 volume 5 give 1 stick of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● " if {rock::msg} is true: send "&6Ho Ho Ho! Ktos tu bedzie niszczyl bedrocka ! :D" on right click on bedrock: if player's tool is stick of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● ": if {rock::msg} is true: send "&6Niszczenie skaly..." if {rock::sound} is true: play raw sound "random.anvil_use" at player with pitch 1 volume 5 wait 3 ticks set block to air if {rock::sound} is true: play raw sound "random.anvil_break" at player with pitch 1 volume 5 if {rock::msg} is true: send "&6Skala zostala zniszczona!" command /rockdeleter []: permission: rockdeleter.vip permission message: &6Nie masz odpowiednich permisji! trigger: if arg 1 is not set: send "&7● &8» &6/rockdeleter kup &8«" send "&7● &8» &6/rockdeleter info &8«" if arg 1 is "kup": if {rock::sound} is true: play raw sound "random.pop" at player with pitch 1 volume 5 if {rock::%player%} is "0" send "&6Narzedzie do usuwania bedrocka kosztuje 16 diamentow." send "&6Aby kupic wpisz ponownie /rockdeleter kup" set {rock::%player%} to "1" if {rock::%player%} is "1": if player has iron pickaxe of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● ": send "&6Posiadasz juz jedno takie narzedzie!" else: if player has 16 diamonds: remove 16 diamonds from player send "&6Gratulacje! Zakupiles &6&lBedrock Deleter &r&6!" set {rock::uzycia::%player%} to 3 #Narzedzie dla gracza ma 3 uzycia, ustaw dowolna liczbe if player can hold 1 iron pickaxe of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● ": give 1 iron pickaxe of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● " to the player's inventory if {rock::sound} is true: play raw sound "tile.piston.out" at player with pitch 1 volume 5 else: drop 1 iron pickaxe of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● " at player if {rock::sound} is true: play raw sound "tile.piston.out" at player with pitch 1 volume 5 else: send "&6Nie stac cie! Potrzebujesz 16x diament." if arg 1 is "info": if {rock::sound} is true: play raw sound "random.pop" at player with pitch 1 volume 5 send "&7● &8» &7Autor: &6ReyPlay &8«" send "&7● &8» &7Profil: &6https://skript.pl/profil/3432-ironer/ &8«" send "&7● &8» &7Dla: {serwer} &8«" on right click on bedrock: if player's tool is iron pickaxe of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● ": if {rock::msg} is true: send "&6Niszczenie skaly..." if {rock::sound} is true: play raw sound "random.anvil_use" at player with pitch 1 volume 5 wait 3 ticks set block to air if {rock::sound} is true: play raw sound "random.anvil_break" at player with pitch 1 volume 5 if {rock::msg} is true: send "&6Skala zostala zniszczona!" remove 1 from {rock::uzycia::%player%} wait 1 tick if {rock::uzycia::%player%} is 0: remove 1 iron pickaxe of unbreaking 10 efficiency 10 named " &8» &6&lBedrock Deleter &r&8« " with lore " &7● &aKliknij w bedrock aby go usunac &7● " from player's inventory play raw sound "random.break" at player with pitch 1 volume 5 send "&6Twoj &6&lBedrock Deleter &r&6zostal zuzyty"