# POCZATEK SKRYPTU # Autorem skryptu jest Ghosty__ # Zezwalam na edytowanie skryptu # Zezwalam na uzytek wlasny # Nie zezwalam na powielanie i udostepnianie skryptu w sieci variables: {warn.toggle} = true {warn::%player%} = 0 command /warn [] [] []: trigger: if arg 1 is set: if arg 1 is "toggle": if {warn.toggle} is true: set {warn.toggle} to false send "&7Pomyslnie wylaczono skrypt!" to player stop if {warn.toggle} is false: set {warn.toggle} to true send "&7Pomyslnie wlaczono skrypt!" to lpayer stop if {warn.toggle} is true: if arg 1 is set: if arg 2 is set: if arg 3 is set: if arg 1 is "add": add 1 to {warn::%arg 2%} send "" to all players send "&7Gracz &e&n%arg 2%&r &7 zostal ostrzezony!" to all players send "&7Administrator: &c&n%player%&r" to all players send "&7Powod: &e%arg 3%" to all players send "" to all players stop if arg 1 is set: if arg 2 is set: if arg 1 is "del": set {warn::%arg 2%} to 0 send "" to all players send "&7Administrator &c&n%player%&r &7usunal ostrzezenia gracza &e&n%arg 2%7r" to all players send "" to all players stop if arg 1 is set: if arg 2 is set: if arg 1 is "check": send "" to player send "&7Gracz &e&n%arg 2%&r &7posiada &c&n%{warn::%arg 2%}%&r &7ostrzezen!" to payer send "" to player if {warn.toggle} is false: if arg 1 is "add": send "&cMusisz wlaczyc skrypt!" to player stop if arg 1 is "del": send "&cMusisz wlaczyc skrypt!" to player stop if arg 1 is "check": send "&cMusisz wlaczyc skrypt!" to player stop # KONIEC SKRYPTU