function firework(l: location) set {_efekty} to FireworkEffect.builder() {_efekty}.withColor(Color.PURPLE) {_efekty}.withColor(Color.BLACK) {_efekty}.withColor(Color.RED) {_efekty}.with(Type.BALL) {_efekty}.withFlicker() set {_build} to {_efekty}.build() spawn a firework at {_location} set {_firework} to last spawned firework set {_meta} to {_firework}.getFireworkMeta() {_meta}.addEffect({_build}) {_firework}.setFireworkMeta({_meta}) {_firework}.detonate()