on script load: register new shaped recipe for end stone named "&aStoniarka" with lore "&7Postaw, aby stworzyc generator kamienia." using stone, stone, stone, stone, diamond, stone, stone, stone, stone on place of end stone: if block at event-location is end stone: send " &8» &aGenerator kamienia zostal stworzony." set block above event-location to stone on break of end stone: if block at event-location is end stone: cancel event set event-block to air send " &8» &cGenerator kamienia zostal usuniety." drop 1 end stone named "&aStoniarka" with lore "&7Postaw, aby stworzyc generator kamienia." on break of stone: set {_loc.%event-location%} to event-location wait 1.6 seconds if block under {_loc.%event-location%} is end stone: set block at {_loc.%event-location%} to stone