on join: if {join::date::%uuid of player%} is not set: set {join::date::%uuid of the player%} to now command /czasgry []: trigger: if arg 1 is set: if {join::date::%uuid of arg-1%} is set: send "&c%arg-1% grał &a%arg-1's time played%" to player else: send "&cTen gracz &4nigdy &cnie grał na serwerze :(" to player else: send "&cTwój czas gry to &a%player's time played%" to player