every 1 tick: loop all players: if chestplate of loop-player is diamond chestplate named "ZBROJA" with lore "Sila: +10||Kondycja: 2": apply speed 2 to loop-player for 1 second if {zbroja.1::%loop-player%} is not set: set {zbroja.1::%loop-player%} to now else: if {zbroja.1::%loop-player%} is set: clear {zbroja.1::%loop-player%} remove speed from loop-player on damage: if {zbroja.1::%attacker%} is set: add 10 to damage command /zbroja: permission: zbroja.admin trigger: add 1 of diamond chestplate named "ZBROJA" with lore "Sila: +10||Kondycja: 2" to player send "Otrzymales zbroje!"