variables: {sethome1.%player%} = false {lokacjahome1.::.%player%} = 0 {sethome2.%player%} = false {lokacjahome2.::.%player%} = 0 {sethome3.%player%} = false {lokacjahome3.::.%player%} = 0 {sethome4.%player%} = false {lokacjahome4.::.%player%} = 0 {sethome5.%player%} = false {lokacjahome5.::.%player%} = 0 command /sethome : trigger: if arg 1 is 1: set {sethome1.%player%} to true set {lokacjahome1.::.%player%} to location of player send "&7[&8Home&7] &aPomyslnie ustawiles home 1." to player if arg 1 is 2: if player has permission "vip.sethome": set {sethome2.%player%} to true set {lokacjahome2.::.%player%} to location of player send "&7[&8Home&7] &aPomyslnie ustawiles home 2." to player if arg 1 is 3: if player has permission "svip.sethome": set {sethome3.%player%} to true set {lokalizacjahome3.::.%player%} to location of player send "&7[&8Home&7] &aPomyslnie ustawiles home 3." to player if arg 1 is 4: if player has permission "svip.sethome": set {sethome4.%player%} to true set {lokalizacjahome4.::.%player%} to location of player send "&7[&8Home&7] &aPomyslnie ustawiles home 4." to player if arg 1 is 5: if player has permission "svip.sethome": set {sethome5.%player%} to true set {lokalizacjahome5.::.%player%} to location of player send "&7[&8Home&7] &aPomyslnie ustawiles home 5." to player stop if arg 1 is bigger than 5: send "&7[&8Home&7] &4Nie mozna miec wiecej niz 5 homow." to player stop command /delhome : usage: &3/delhome trigger: if arg 1 is 1: if {sethome1.%player%} is true: set {sethome1.%player%} to false delete {lokacjahome1.::.%player%} send "&7[&8Home&7] &aHome 1 zostal usuniety." to player else: send "&7[&8Home&7] &4Nie mozesz usunac tego homa, poniewaz nie istnieje." to player if arg 1 is 2: if player has permission "vip.sethome": if {sethome2.%player%} is true: set {sethome2.%player%} to false delete {lokacjahome2.::.%player%} send "&7[&8Home&7] &aHome 2 zostal usuniety." to player else: send "&7[&8Home&7] &4Nie mozesz usunac tego homa, poniewaz nie istnieje." to player if arg 1 is 3: if player has permission "svip.sethome": if {sethome3.%player%} is true: set {sethome3.%player%} to false delete {lokalizacjahome3.::.%player%} send "&7[&8Home&7] &aHome 3 zostal usuniety." to player else: send "&7[&8Home&7] &4Nie mozesz usunac tego homa, poniewaz nie istnieje." to player if arg 1 is 4: if player has permission "svip.sethome": if {sethome4.%player%} is true: set {sethome4.%player%} to false delete {lokalizacjahome4.::.%player%} send "&7[&8Home&7] &aHome 4 zostal usuniety." to player else: send "&7[&8Home&7] &4Nie mozesz usunac tego homa, poniewaz nie istnieje." to player if arg 1 is 5: if player has permission "svip.sethome": if {sethome5.%player%} is true: set {sethome5.%player%} to false delete {lokalizacjahome5.::.%player%} send "&7[&8Home&7] &aHome 5 zostal usuniety." to player else: send "&7[&8Home&7] &4Nie mozesz usunac tego homa, poniewaz nie istnieje." to player if arg 1 is bigger than 5: send "&7[&8Home&7] &4Nie mozna miec wiecej niz 5 homow." to player stop command /home: trigger: open chest with 1 rows named "&4Twoje homy" to player wait 2 ticks if {sethome1.%player%} is true: format slot 0 of player with 1 of green stained glass pane named "&2Home NR 1." to close then run "sudo %player% bvcfdiudfe83r8r3dfhsx9sd8s8dxz8123zr3" if {sethome2.%player%} is true: format slot 1 of player with 2 of black stained glass pane named "&2Home NR 2." to close then run "sudo %player% 214124s9djf9sdj9dfs0sf9z9sa9ds9219m12fds9" if {sethome3.%player%} is true: format slot 2 of player with 3 of black stained glass pane named "&2Home NR 3." to close then run "sudo %player% fqewrye6324eqwafsdgyt56435rwfasdasdgf" if {sethome4.%player%} is true: format slot 3 of player with 4 of black stained glass pane named "&2Home NR 4." to close then run "sudo %player% 21435465ywrhdfxgjdhuie5w4yesr234qwea" if {sethome5.%player%} is true: format slot 4 of player with 5 of black stained glass pane named "&2Home NR 5." to close then run "sudo %player% 12435645UTRJFGNXCVBVASDZ" stop command /bvcfdiudfe83r8r3dfhsx9sd8s8dxz8123zr3: trigger: teleport player to {lokacjahome1.::.%player%} send "&3Zostales przeteleportowany do home 1." to player stop command /214124s9djf9sdj9dfs0sf9z9sa9ds9219m12fds9: trigger: if player has permission "vip.sethome": teleport player to {lokacjahome2.::.%player%} send "&3Zostales przeteleportowany do home 2." to player else: send "&4Aby teleportowac sie do homa nr. 2 musisz pisadac konto &bVIP." stop command /fqewrye6324eqwafsdgyt56435rwfasdasdgf: trigger: if player has permission "svip.sethome": teleport player to {lokacjahome3.::.%player%} send "&3Zostales przeteleportowany do home 3." to player else: send "&4Aby teleportowac sie do homa nr. 3 musisz pisadac konto &6sVIP." stop command /21435465ywrhdfxgjdhuie5w4yesr234qwea: trigger: if player has permission "svip.sethome": teleport player to {lokalizacjahome4.::.%player%} send "&3Zostales przeteleportowany do home 4." to player else: send "&4Aby teleportowac sie do homa nr. 4 musisz pisadac konto &6sVIP." stop command /12435645UTRJFGNXCVBVASDZ: trigger: if player has permission "svip.sethome": teleport player to {lokalizacjahome5.::.%player%} send "&3Zostales przeteleportowany do home 4." to player else: send "&4Aby teleportowac sie do homa nr. 5 musisz pisadac konto sVIP." stop