command /targ: trigger: open chest with 6 rows named "&6Gracze" to player wait 1 tick loop all players: if {targ.%loop-player%} is true: format slot 0 of player with skull of player named "&6%loop-player%" to be unstealable command /wystaw : trigger: set {targ.%player%} to true if arg 1 is set: add player's tool to {targ.itemy.%player%} send "&7Dodales: &3%player's tool%" set {cena.%player's tool%.%player%} to arg 1 send "&7Cena: &9%arg 1%" send "&cA tak moze cene wpisalbys? command /sprawdz : trigger: send "&8=-=-=-=-=-=-=-=" send "&8=-=-&2%arg 1%-=-=" send "&a%{targ.itemy.%arg 1%}"