options: NAZWA: &6Pistolet zycia: 200 #2 = 1 zycie on rightclick with a diamond: if {czas.%player%} is false: shoot snowball speed 3 set {czas.%player%} to true set {czas.c.%player%} to 30 else: send "&6Musisz jeszcze odczekac {czas.c.%player%}/30" on shoot: if shooter's tool is a diamond named "{@NAZWA}": set {weapon.%projectile%} to diamond on damage: projectile is a snowball if {weapon.%projectile%} is diamond: set damage to {@zycia} every second: if {czas.%player%} is true: add -1 to {czas.c.%player%} if {czas.c.%player%} is 0 or -1: set {czas.%player%} to false send "&6Znow mozesz uzyc pistoletu!" to player