# # # # # # # # # # # # # # # # # # # # # # # # # # # # # Skrypt stworzony przez 3_fendi_3 # # Zakaz podpisywania go jako swojego # # Zakaz sprzedawania # # Zezwalam na modyfikacje lub udostepnianie # # DC: https://discord.gg/kqMPxN9HuQ # # # # # # # # # # # # # # # # # # # # # # # # # # # # # command /dajkajdanki: permission: op trigger: give player chain named "&7Kajdanki" on player move: {kajdanki::%player's uuid%} is set cancel event on dismount: {kajdanki::%player's uuid%} is set cancel event send "&cNie możesz tego robic! Masz na sobie kajdanki" to player on command: {kajdanki::%player's uuid%} is set cancel event send "&cNie możesz tego robic! Masz na sobie kajdanki" to player on inventory click: {kajdanki::%player's uuid%} is set cancel event send "&cNie możesz tego robic! Masz na sobie kajdanki" to player on right click: {kajdanki::%player's uuid%} is set cancel event send "&cNie możesz tego robic! Masz na sobie kajdanki" to player on right click: clicked entity is a player uncolored name of player's tool contains "Kajdanki" if clicked player is riding player: delete {kajdanki::%clicked player's uuid%} teleport clicked player to player set {kajdanki::%clicked player's uuid%} to true stop if {kajdanki::%player's uuid%} is set: send "&cNie możesz tego robic! Masz na sobie kajdanki" to player stop set {_} to chest inventory with 1 row named "&3Kajdanki %clicked player%" set slot 2 of {_} to chain named "&fSkuj" set slot 3 of {_} to feather named "&fRozkuj" set slot 5 of {_} to chest named "&fPrzeszukaj" set slot 6 of {_} to saddle named "&fPrzenies" open {_} to player on inventory click: event-inventory is not player's inventory if name of event-inventory contains "&3Kajdanki": cancel event set {_} to uncolored name of event-inventory replace "Kajdanki " with "" in {_} set {_} to {_} parsed as player {_} is online if clicked slot is 2: if {kajdanki::%{_}'s uuid%} is not set: send "&cZostałeś skuty przez %player%" to {_} send "&cZakułeś gracza %{_}%" to player set {kajdanki::%{_}'s uuid%} to true stop else: send "&cTen gracz ma już na sobie kajdanki!" to player stop else if clicked slot is 3: if {kajdanki::%{_}'s uuid%} is true: send "&cZostałeś rozkuty przez %player%" to {_} send "&cRozkułeś gracza %{_}%" to player delete {kajdanki::%{_}'s uuid%} stop else: send "&cGracz nie ma na sobie kajdanek" to player stop else if clicked slot is 5: if {kajdanki::%{_}'s uuid%} is set: open inventory of {_} for player send "&cPrzeszukujesz gracza %{_}%" to player send "&cGracz %{_}% cie przeszukuje!" to {_} stop else: send "&cGracz nie ma na sobie kajdanek!" to player stop else if clicked slot is 6: if {kajdanki::%{_}'s uuid%} is set: make {_} ride player send "&cPrzenosisz %{_}%" to player send "&cJesteś przenoszony przez %player%" to {_} stop else: send "&cGracz nie ma na sobie kajdanek!" to player stop