n chat: cancel event if {ranga.%player%} is "default" or not set: broadcast "&7[%{level.%player%}%&7☆] %player%: %message%" else: broadcast "&%{kolor.%player%}%[%{level.%player%}%&%{kolor.%player%}%☆] %{ranga.%player%}% %player%: %message%" on join: if {level.%player%} is not set: set {level.%player%} to 1 command /ranga [] [] [] []: permission: ranga.change trigger: if arg 1 is not set: send "&cUżyj: /ranga nick kolor ranga" to player stop else: set {ranga.%arg 1%} to arg 3 set {kolor.%arg 1%} to arg 2 send "&aUstawienie powiodło się, oto wygląd wiadomości:" to player send "&%{kolor.%arg 1%}%[1&%{kolor.%arg 1%}%☆] %{ranga.%arg 1%}% %arg 2%: %arg 4%" to player stop command /level [] []: permission: ranga.changelevel trigger: if arg 1 is set: set {level.%arg 1%} to arg 2 send "&aUstawienie powiodło się, poziom gracza %arg 1%&a został ustawiony na %arg 2%&a." to player stop else: send "&cUżyj: /level gracz liczba" to player stop