command /efekty:     aliases: /efekt     trigger:         open chest with 1 rows named "&cEfekty." to player         wait 1 tick           format slot 0 of player with 1 of 160:14 named "&4&lSila I" with lore "&8»&c Koszt:&6 25&a$||&8»&c Czas trwania:&6 60 sekund" to run [make player execute "sklep kupsil"] command /sklep []:     trigger:                if arg-1 is "kupsil":             if player's balance =< 25:                 send "&8» &cNie posiadasz wystarczajacej ilosci pieniedzy!" to player                 stop             else: remove strength 1 from player                 apply strength 1 to player for 60 seconds                 remove 25 from player's balance                 send "&cPomyslnie zakupiono wybrany efekt!" to player                 stop