on place of any flower: if {flowermaster.%player%} is true: loop {flowerity::*}: if loop-value is location of event-block: send "tu juz byla kwiatkarka!" to player stop send "Postawiłeś kwiatkarkę z &c%event-block%" to player add location of event-block to {flowerity::*} on break of any flower: loop {flowerity::*}: if loop-value is location of event-block: add event-block to {flowers::%loop-index%} cancel event drop {flowers::%loop-index%} set block at event-location to air wait 1 second set location of event-block to {flowers::%loop-index%} delete {flowers::%loop-index%} if {flowermaster.%player%} is true: loop {flowerity::*}: if loop-value is location of event-block: send "Usunąłeś kwiatkarkę z &c%event-block%" to player delete {flowerity::%loop-index%}