variables: {whitelist::status} = 0 command /bialalista [] []: aliases: whitel, wl, wlist, permission: bialalista.* permission message: &cNie masz permisji! executable by: console, player usage: &7/bialalista [on/off] [powód] trigger: if arg 1 or arg 2 is not set: send "&c&lPoprawne uzycie: &7/bialalista [on/off] [powód]" if arg 1 is "on": set {whitelist::powod} to arg 2 set {whitelist::status} to 1 send "&a&lWlaczono bialaliste!" to player send "&2&lPowód: &a%{whitelist:powod}%" to all players loop all players: kick loop-player due to "&a&lWhitelist zostala wlaczona!" if arg 1 is "off": delete {whitelist::powod} set {whitelist::status} to 0 send "&c&lWylaczono whitelist!" if arg 1 is not "on" or "off": send "&c&lPoprawne uzycie: &7/bialalista [on/off] [powód]" on connect: if {whitelist::status} is 1: if player doesn't have permission "obejscie.whitelist": kick player due to "&8&l&m------------------------------%nl%&c&l Whitelist on! %nl% %{whitelist::powod}%!%nl%&8&l&m------------------------------" #<---- tutaj wpisz jakis powod