variables: {event.%player%} = 0 {graczeventowi} = 0 every 1 hour: if {event.%player%} is 0: set {event.%player%} to 1 send "&5&l[&6&lEVENT&5&l] &f&lEvent startuje za 30sekund." send "&5&l[&6&lEVENT&5&l] &fAby sie zapisac uzyj komendy &a&l/event add" wait 25 seconds send "&5&l[&6&lEVENT&5&l] &fStart eventu zacznie sie za &6&l5..." wait 1 second send "&5&l[&6&lEVENT&5&l] &6&l4..." wait 1 second send "&5&l[&6&lEVENT&5&l] &6&l3..." wait 1 second send "&5&l[&6&lEVENT&5&l] &6&l2..." wait 1 second send "&5&l[&6&lEVENT&5&l] &6&l1..." wait 1 second send "&5&l[&6&lEVENT&5&l] &5&lSTART" wait 1 second send "&5&l[&6&lEVENT&5&l] &fZaraz wszyscy gracze zapisani zostana przeteleportowani na Event" wait 1 second execute console command /tp {loop-players.%player%} to x: <-161,595>, y: <4,00000>, z: <-55,728> command /event {}: if argument 1 is add: add sender to {graczeventowi} send "&5&l[&6&lEVENT&5&l] &fZapisales sie do eventu, zostaniesz przeteleportowany gdy event zacznie sie" else: send "&5&l[&6&lEVENT&5&l] &4&lPrawidlowe uzycie &3&l/event add" command /eventstart: permission: event.admin permission-message: &4&lNie masz parmisji do startu eventu ! if player has permission: send "&5&lJestes adminem, wiec mozesz rozpoczac event od zaraz" set {event.%player%} to 1