command /menu []: trigger: if arg-1 is not set: open chest with 6 rows named "Menu Teleportacji" to player format slot 1 of player with snow named "&2Expowisko &7(&c10&6-&c20&7)" to close then run [make player execute command "menu 10i20"] if arg-1 is "10i20": if {lv::%player% >= 10: execute player command "mvtp 10-20" else: send "&cNie masz wymaganego poziomu" format slot 18 of player with cobweb named "Lochy Pajakow &7(&c10&6-&c20&7)" to close then run "lochy %player%" format slot 0 of player with grass named "&2Expowisko &7(&c1&6-&c10&7)" to close then run "mvtp %player% 1-10"