command unenchant []: trigger: open chest inventory with 3 rows named "&8Kamien szlifierski" to player wait 2 ticks loop 27 times: set slot (loop-number - 1) of player's current inventory to black stained glass pane named "&8" set slot 11 and 15 of player's current inventory to air set slot 12 of player's current inventory to orange stained glass pane named "&f&l&m<-------" with lore "&7&oTu wloz przedmiot" set slot 13 of player's current inventory to red stained glass pane named "&8" set slot 14 of player's current inventory to orange stained glass pane named "&f&l&m------->" with lore "&7&oStad wyjmij przedmiot" on inventory click: name of event-inventory is "&8Kamien szlifierski" index of event-slot is not 11 or 15: cancel event index of event-slot is 15: event-inventory's slot 15 is air cancel event index of event-slot is 11: set {_item} to player's cursor slot disenchant {_item} wait 2 ticks set slot 15 of player's current inventory to {_item}